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From: Jason Wong <jason@async.art>
Date: Thu, 10 Mar 2022 12:22:01 -0800
Message-ID: <CANXxcc0OWd1A+4t6tRm9XcxFmYwbJ5sKwuWKMGKFDwa=Xani=g@mail.gmail.com>
Subject: Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff
To: admin@showfile.com
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In your publishing page you'll need to reset your date further from 10 days
from now so I can make the edit. Otherwise, if you had set it 15 days ago,
I can't modify the date.
Jason
On Thu, Mar 10, 2022 at 12:20 PM Jason Wong <jason@async.art> wrote:
> Strange, can you take a screenshot of your dashboard and publishing page?
>
> Jason
>
> On Thu, Mar 10, 2022 at 12:16 PM <admin@showfile.com> wrote:
>
>> Hi Jason,
>>
>>
>>
>> I published the piece 15 days ago, I have no idea how to change the date=
.
>>
>>
>>
>> Enzo
>>
>>
>>
>> *From:* Jason Wong <jason@async.art>
>> *Sent:* 10 March 2022 20:07
>> *To:* enzo@showfile.com
>> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> Hi Enzo,
>>
>>
>>
>> In order for me to modify the date, it appears you will need to publish
>> the piece with a date and time a few weeks from now. Then I can go ahead
>> and make the modification to the date that you prefer. Hope this helps!
>>
>> JW
>>
>>
>>
>> On Thu, Mar 10, 2022 at 2:12 AM <enzo@showfile.com> wrote:
>>
>>
>>
>> Hi Jason,
>>
>>
>>
>> Did you have any success with the =E2=80=9Cinvalid date=E2=80=9D on Unpe=
rfect Actors=E2=80=9D?
>>
>>
>>
>> Enzo
>>
>>
>>
>> *From:* admin@showfile.com <admin@showfile.com>
>> *Sent:* 25 February 2022 15:39
>> *To:* 'Jason Wong' <jason@async.art>
>> *Subject:* RE: Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> Thanks Jason,
>>
>>
>>
>> To be honest I will go with whatever dates you recommend, the sooner the
>> better.
>>
>>
>>
>> Enzo
>>
>>
>>
>> *From:* Jason Wong <jason@async.art>
>> *Sent:* 25 February 2022 15:37
>> *To:* admin@showfile.com
>> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> Ok let me see what the date publishing issue is on our end, that
>> publishing date should actually work.
>>
>>
>>
>> Jason
>>
>>
>>
>> On Fri, Feb 25, 2022 at 7:18 AM <admin@showfile.com> wrote:
>>
>> I was aiming for the March 11th , 5pm GMT for the pre-sale and March 18t=
h
>> at 5pm for the public.
>>
>>
>>
>> How does that sound?
>>
>>
>>
>>
>>
>> Enzo
>>
>>
>>
>> *From:* Jason Wong <jason@async.art>
>> *Sent:* 25 February 2022 15:14
>> *To:* admin@showfile.com
>> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> What was your intended launch date and time for your pre sale and public
>> sale in GMT?
>>
>>
>>
>> Jason
>>
>>
>>
>> On Fri, Feb 25, 2022 at 2:27 AM <admin@showfile.com> wrote:
>>
>> Hi Jason,
>>
>>
>>
>> Thanks for clearing Unperfect Actors. I have now published but I=E2=80=
=99m
>> getting =E2=80=9CPublic Sale: Invalid Date=E2=80=9D when I review the pa=
ge.
>>
>>
>>
>> Have I done something wrong or will this reset itself nearer the date of
>> issue?
>>
>>
>>
>> Enzo
>>
>>
>>
>>
>>
>> *From:* Jason Wong <jason@async.art>
>> *Sent:* 23 February 2022 19:23
>> *To:* admin@showfile.com
>> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> Hi Enzo,
>>
>>
>>
>> Our apologies when resubmitted the piece ended up at the end of the
>> queue. I have reviewed it and it is now available for publishing.
>>
>>
>> Jason
>>
>>
>>
>> On Tue, Feb 22, 2022 at 2:23 PM <admin@showfile.com> wrote:
>>
>> Hi Jason,
>>
>>
>>
>> I resubmitted the work almost a month ago, what is happening?
>>
>>
>>
>> Let me know if there is another problem.
>>
>>
>>
>> Enzo
>>
>>
>>
>>
>>
>> *From:* Jason Wong <jason@async.art>
>> *Sent:* 25 January 2022 19:05
>> *To:* admin@showfile.com
>> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> Hi Enzo,
>>
>>
>>
>> I was able to confirm that as long as the file is under 32mb a Legendary
>> with a 10 sec loop should be fine to upload.
>>
>>
>> Let me know if this helps,
>>
>>
>>
>> Thanks!
>>
>> Jason
>>
>>
>>
>> On Mon, Jan 24, 2022 at 11:31 AM <admin@showfile.com> wrote:
>>
>> Could I talk you into a 10 second loop?
>>
>>
>>
>> *From:* Jason Wong <jason@async.art>
>> *Sent:* 24 January 2022 18:58
>> *To:* admin@showfile.com
>> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> If they are animated mp4 the size must be the same dimensions as the siz=
e
>> of the editions. Preferably shorter Lengths we've mostly seen short 2-3 =
sec
>> loops,
>>
>>
>>
>> Jason
>>
>>
>>
>> On Mon, Jan 24, 2022 at 10:53 AM <admin@showfile.com> wrote:
>>
>> Thanks Jason,
>>
>>
>>
>> If the Legendary images can be mp4, what are the limitations? I assume
>> 1920 x 1080 but is there a length limitation and/or file size?
>>
>>
>>
>> Enzo
>>
>>
>>
>> *From:* Jason Wong <jason@async.art>
>> *Sent:* 24 January 2022 18:04
>> *To:* admin@showfile.com
>> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> Hi yes there can be a fifth element to ensure the Legendaries are unique=
.
>> As an overview, the system contains a provably random allocation of
>> editions. Legendaries offer the opportunity to create something entirely
>> unique as well as animation capabilities with mp4 within the collection.
>> Many artists have utilized this to create ultra-rare editions that featu=
re
>> animation. You don't need to have Legendaries in your allocation at all.=
If
>> this is an issue for you I would simply just remove your Legendary editi=
ons
>> entirely.
>>
>>
>>
>> Hope this helps,
>>
>> Jason
>>
>>
>>
>> On Mon, Jan 24, 2022 at 9:57 AM <admin@showfile.com> wrote:
>>
>> Hi Jason,
>>
>>
>>
>> The only way that I can think of to make Legendaries would be to add a
>> new fifth element to them.
>>
>> This feels like a flaw to this system, I=E2=80=99m really not convinced =
that
>> Legendaries are necessary, they seem to remove the egalitarian nature of
>> the work. Please convince me that I=E2=80=99m wrong!
>>
>>
>>
>> Enzo
>>
>>
>>
>> *From:* Jason Wong <jason@async.art>
>> *Sent:* 24 January 2022 17:44
>> *To:* admin@showfile.com
>> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> Hi Enzo,
>>
>>
>>
>> Elements from the Editions can be used for the Legendaries but
>> Legendaries should not be able to be assembled from the existing Types. =
It
>> appears some of your legendaries could potentially be assembled using
>> assets from your Editions. When this is the case, there is a small
>> possibility of duplicate pieces. One version from the Editions and the
>> other being a Legendary. This could become an issue in the secondary mar=
ket
>> so we wanted to flag it. Legendaries are best being entirely different
>> images in of themselves, we also support mp4 for Legendaries as well.
>>
>> Hope this clarifies.
>>
>>
>>
>> On Mon, Jan 24, 2022 at 1:39 AM <admin@showfile.com> wrote:
>>
>> Hi Jason,
>>
>>
>>
>> Thanks for finally getting back to me.
>>
>>
>>
>> I=E2=80=99m not sure I understand, are you intending that the Legendary =
pieces
>> don=E2=80=99t contain any images from the main piece. If this is the cas=
e, I will
>> need to create 40 more elements to achieve 10 Legendary pieces, they wil=
l
>> have little or nothing to do with the concept of the full piece. My styl=
e
>> of figurative photo realism takes a very long time to produce and if I w=
ere
>> to create more images, I would rather incorporate them into the final
>> random selections.
>>
>>
>>
>> Please let me know what you mean.
>>
>>
>>
>> Enzo
>>
>>
>>
>> *From:* Jason Wong <jason@async.art>
>> *Sent:* 23 January 2022 17:52
>> *To:* enzo@showfile.com
>> *Subject:* Async Blueprints: Legendary Issues w/ Unperfect Actors by
>> Enzo Roff
>>
>>
>>
>> Hi Enzo,
>>
>>
>>
>> It appears as though some of your Legendary pieces can be recreated in
>> your collection. Legendaries should be completely unique to avoid the
>> situation where there are duplicate editions with the same images but a
>> different rarity. Please resolve this before resubmitting. Your work has
>> been returned to Edit Mode.
>>
>>
>>
>> Thanks! Let us know if you have any questions,
>>
>> Jason
>>
>>
--0000000000001d9b3305d9e2f83a
Content-Type: text/html; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
<div dir=3D"ltr">In your publishing page you'll need to reset your date=
further from 10 days from now so I can make the edit. Otherwise, if you ha=
d set it 15 days ago, I can't modify the date.<br><br>Jason</div><br><d=
iv class=3D"gmail_quote"><div dir=3D"ltr" class=3D"gmail_attr">On Thu, Mar =
10, 2022 at 12:20 PM Jason Wong <jason@async.art> wrote:<br></div><bl=
ockquote class=3D"gmail_quote" style=3D"margin:0px 0px 0px 0.8ex;border-lef=
t:1px solid rgb(204,204,204);padding-left:1ex"><div dir=3D"ltr">Strange, ca=
n you take a screenshot of your dashboard and publishing page?<div><br>Jaso=
n</div></div><br><div class=3D"gmail_quote"><div dir=3D"ltr" class=3D"gmail=
_attr">On Thu, Mar 10, 2022 at 12:16 PM <<a href=3D"mailto:admin@showfil=
e.com" target=3D"_blank">admin@showfile.com</a>> wrote:<br></div><blockq=
uote class=3D"gmail_quote" style=3D"margin:0px 0px 0px 0.8ex;border-left:1p=
x solid rgb(204,204,204);padding-left:1ex"><div lang=3D"EN-GB"><div><p clas=
s=3D"MsoNormal"><span>Hi Jason,<u></u><u></u></span></p><p class=3D"MsoNorm=
al"><span><u></u>=C2=A0<u></u></span></p><p class=3D"MsoNormal"><span>I pub=
lished the piece 15 days ago, I have no idea how to change the date.<u></u>=
<u></u></span></p><p class=3D"MsoNormal"><span><u></u>=C2=A0<u></u></span><=
/p><p class=3D"MsoNormal"><span>Enzo<u></u><u></u></span></p><p class=3D"Ms=
oNormal"><span><u></u>=C2=A0<u></u></span></p><div style=3D"border-right:no=
ne;border-bottom:none;border-left:none;border-top:1pt solid rgb(225,225,225=
);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:=
</span></b><span lang=3D"EN-US"> Jason Wong <jason@async.art> <br><b>=
Sent:</b> 10 March 2022 20:07<br><b>To:</b> <a href=3D"mailto:enzo@showfile=
.com" target=3D"_blank">enzo@showfile.com</a><br><b>Subject:</b> Re: Async =
Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff<u></u><u></u>=
</span></p></div><p class=3D"MsoNormal"><u></u>=C2=A0<u></u></p><div><p cla=
ss=3D"MsoNormal">Hi Enzo,=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal=
"><u></u>=C2=A0<u></u></p></div><div><p class=3D"MsoNormal">In order for me=
to modify the date, it appears you will need to publish the piece with a d=
ate and time a few weeks from now. Then I can go ahead and make the modific=
ation to the date that you prefer. Hope this helps!<br><br>JW<u></u><u></u>=
</p></div></div><p class=3D"MsoNormal"><u></u>=C2=A0<u></u></p><div><div><p=
class=3D"MsoNormal">On Thu, Mar 10, 2022 at 2:12 AM <<a href=3D"mailto:=
enzo@showfile.com" target=3D"_blank">enzo@showfile.com</a>> wrote:<u></u=
><u></u></p></div><blockquote style=3D"border-top:none;border-right:none;bo=
rder-bottom:none;border-left:1pt solid rgb(204,204,204);padding:0cm 0cm 0cm=
6pt;margin-left:4.8pt;margin-right:0cm"><div><div><p class=3D"MsoNormal">=
=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Hi Jason,<u></u><u></u></p><=
p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Did yo=
u have any success with the =E2=80=9Cinvalid date=E2=80=9D on Unperfect Act=
ors=E2=80=9D?<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u><=
/p><p class=3D"MsoNormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=
=A0<u></u><u></u></p><div><div style=3D"border-right:none;border-bottom:non=
e;border-left:none;border-top:1pt solid rgb(225,225,225);padding:3pt 0cm 0c=
m"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span lan=
g=3D"EN-US"> <a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@=
showfile.com</a> <<a href=3D"mailto:admin@showfile.com" target=3D"_blank=
">admin@showfile.com</a>> <br><b>Sent:</b> 25 February 2022 15:39<br><b>=
To:</b> 'Jason Wong' <<a href=3D"mailto:jason@async.art" target=
=3D"_blank">jason@async.art</a>><br><b>Subject:</b> RE: Async Blueprints=
: Legendary Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u></u></p=
></div></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"Mso=
Normal">Thanks Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u>=
<u></u></p><p class=3D"MsoNormal">To be honest I will go with whatever date=
s you recommend, the sooner the better.<u></u><u></u></p><p class=3D"MsoNor=
mal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Enzo<u></u><u></u></p><=
p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"border-right:no=
ne;border-bottom:none;border-left:none;border-top:1pt solid rgb(225,225,225=
);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:=
</span></b><span lang=3D"EN-US"> Jason Wong <<a href=3D"mailto:jason@asy=
nc.art" target=3D"_blank">jason@async.art</a>> <br><b>Sent:</b> 25 Febru=
ary 2022 15:37<br><b>To:</b> <a href=3D"mailto:admin@showfile.com" target=
=3D"_blank">admin@showfile.com</a><br><b>Subject:</b> Re: Async Blueprints:=
Legendary Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u></u></p>=
</div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNo=
rmal">Ok let me see what the date publishing issue is on our end, that publ=
ishing date should actually work.<u></u><u></u></p></div><div><p class=3D"M=
soNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">Jason<u=
></u><u></u></p></div><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><=
div><div><p class=3D"MsoNormal">On Fri, Feb 25, 2022 at 7:18 AM <<a href=
=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a>>=
wrote:<u></u><u></u></p></div><blockquote style=3D"border-top:none;border-=
right:none;border-bottom:none;border-left:1pt solid rgb(204,204,204);paddin=
g:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=3D"MsoNormal=
">I was aiming for the March 11<sup>th</sup> , 5pm GMT for the pre-sale and=
March 18<sup>th</sup> at 5pm for the public.<u></u><u></u></p><p class=3D"=
MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">How does that sou=
nd?<u></u><u></u></p></div></div><div><div><p class=3D"MsoNormal">=C2=A0<u>=
</u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"M=
soNormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u>=
</p><div style=3D"border-right:none;border-bottom:none;border-left:none;bor=
der-top:1pt solid rgb(225,225,225);padding:3pt 0cm 0cm"><p class=3D"MsoNorm=
al"><b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Won=
g <<a href=3D"mailto:jason@async.art" target=3D"_blank">jason@async.art<=
/a>> <br><b>Sent:</b> 25 February 2022 15:14<br><b>To:</b> <a href=3D"ma=
ilto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a><br><b>Sub=
ject:</b> Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enz=
o Roff</span><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u=
></u></p><div><p class=3D"MsoNormal">What was your intended launch date and=
time for your pre sale and public sale in GMT?<u></u><u></u></p></div><div=
><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoN=
ormal">Jason<u></u><u></u></p></div><div><p class=3D"MsoNormal">=C2=A0<u></=
u><u></u></p><div><div><p class=3D"MsoNormal">On Fri, Feb 25, 2022 at 2:27 =
AM <<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfi=
le.com</a>> wrote:<u></u><u></u></p></div><blockquote style=3D"border-to=
p:none;border-right:none;border-bottom:none;border-left:1pt solid rgb(204,2=
04,204);padding:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p clas=
s=3D"MsoNormal">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u>=
</u><u></u></p><p class=3D"MsoNormal">Thanks for clearing Unperfect Actors.=
I have now published but I=E2=80=99m getting =E2=80=9C<span style=3D"font-=
size:10.5pt;font-family:"Segoe UI",sans-serif;color:black;border:=
1pt solid windowtext;padding:0cm">Public Sale:=C2=A0</span><span><span styl=
e=3D"font-size:10.5pt;font-family:"Segoe UI",sans-serif;border:1p=
t solid windowtext;padding:0cm">Invalid Date=E2=80=9D</span></span> when I =
review the page.<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></=
u></p><p class=3D"MsoNormal">Have I done something wrong or will this reset=
itself nearer the date of issue?<u></u><u></u></p></div></div><div><div><p=
class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Enzo<u>=
</u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"M=
soNormal">=C2=A0<u></u><u></u></p><div style=3D"border-right:none;border-bo=
ttom:none;border-left:none;border-top:1pt solid rgb(225,225,225);padding:3p=
t 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><=
span lang=3D"EN-US"> Jason Wong <<a href=3D"mailto:jason@async.art" targ=
et=3D"_blank">jason@async.art</a>> <br><b>Sent:</b> 23 February 2022 19:=
23<br><b>To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_blank">ad=
min@showfile.com</a><br><b>Subject:</b> Re: Async Blueprints: Legendary Iss=
ues w/ Unperfect Actors by Enzo Roff</span><u></u><u></u></p></div><p class=
=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">Hi Enzo,=
<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div=
><div><p class=3D"MsoNormal">Our apologies when resubmitted the piece ended=
up at the end of the queue. I have reviewed it and it is now available for=
publishing.<u></u><u></u></p></div><div><p class=3D"MsoNormal"><br>Jason<u=
></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p>=
<div><div><p class=3D"MsoNormal">On Tue, Feb 22, 2022 at 2:23 PM <<a hre=
f=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a>>=
; wrote:<u></u><u></u></p></div><blockquote style=3D"border-top:none;border=
-right:none;border-bottom:none;border-left:1pt solid rgb(204,204,204);paddi=
ng:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=3D"MsoNorma=
l">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></=
p><p class=3D"MsoNormal">I resubmitted the work almost a month ago, what is=
happening?<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p=
><p class=3D"MsoNormal">Let me know if there is another problem.<u></u><u><=
/u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal=
">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p c=
lass=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"border-right:none;=
border-bottom:none;border-left:none;border-top:1pt solid rgb(225,225,225);p=
adding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</s=
pan></b><span lang=3D"EN-US"> Jason Wong <<a href=3D"mailto:jason@async.=
art" target=3D"_blank">jason@async.art</a>> <br><b>Sent:</b> 25 January =
2022 19:05<br><b>To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_b=
lank">admin@showfile.com</a><br><b>Subject:</b> Re: Async Blueprints: Legen=
dary Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u></u></p></div>=
<p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">=
Hi Enzo,<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u><=
/p></div><div><p class=3D"MsoNormal">I was able to confirm that as long as =
the file is under 32mb a Legendary with a 10 sec loop should be fine to upl=
oad.<u></u><u></u></p></div><div><p class=3D"MsoNormal"><br>Let me know if =
this helps,<u></u><u></u></p></div><div><p class=3D"MsoNormal">=C2=A0<u></u=
><u></u></p></div><div><p class=3D"MsoNormal">Thanks!<br><br>Jason<u></u><u=
></u></p></div></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><d=
iv><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at 11:31 AM <<a href=3D"m=
ailto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a>> wrot=
e:<u></u><u></u></p></div><blockquote style=3D"border-top:none;border-right=
:none;border-bottom:none;border-left:1pt solid rgb(204,204,204);padding:0cm=
0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=3D"MsoNormal">Cou=
ld I talk you into a 10 second loop?<u></u><u></u></p><p class=3D"MsoNormal=
">=C2=A0<u></u><u></u></p><div style=3D"border-right:none;border-bottom:non=
e;border-left:none;border-top:1pt solid rgb(225,225,225);padding:3pt 0cm 0c=
m"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span lan=
g=3D"EN-US"> Jason Wong <<a href=3D"mailto:jason@async.art" target=3D"_b=
lank">jason@async.art</a>> <br><b>Sent:</b> 24 January 2022 18:58<br><b>=
To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showf=
ile.com</a><br><b>Subject:</b> Re: Async Blueprints: Legendary Issues w/ Un=
perfect Actors by Enzo Roff</span><u></u><u></u></p></div><p class=3D"MsoNo=
rmal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">If they are anima=
ted mp4 the size must be the same dimensions as the size of the editions. P=
referably shorter Lengths we've mostly seen short 2-3 sec loops,<u></u>=
<u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><=
p class=3D"MsoNormal">Jason<u></u><u></u></p></div></div><p class=3D"MsoNor=
mal">=C2=A0<u></u><u></u></p><div><div><p class=3D"MsoNormal">On Mon, Jan 2=
4, 2022 at 10:53 AM <<a href=3D"mailto:admin@showfile.com" target=3D"_bl=
ank">admin@showfile.com</a>> wrote:<u></u><u></u></p></div><blockquote s=
tyle=3D"border-top:none;border-right:none;border-bottom:none;border-left:1p=
t solid rgb(204,204,204);padding:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt">=
<div><div><p class=3D"MsoNormal">Thanks Jason,<u></u><u></u></p><p class=3D=
"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">If the Legendary=
images can be mp4, what are the limitations? I assume 1920=C2=A0 x 1080 bu=
t is there a length limitation and/or file size?<u></u><u></u></p><p class=
=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Enzo<u></u><u=
></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"borde=
r-right:none;border-bottom:none;border-left:none;border-top:1pt solid rgb(2=
25,225,225);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN=
-US">From:</span></b><span lang=3D"EN-US"> Jason Wong <<a href=3D"mailto=
:jason@async.art" target=3D"_blank">jason@async.art</a>> <br><b>Sent:</b=
> 24 January 2022 18:04<br><b>To:</b> <a href=3D"mailto:admin@showfile.com"=
target=3D"_blank">admin@showfile.com</a><br><b>Subject:</b> Re: Async Blue=
prints: Legendary Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u><=
/u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=
=3D"MsoNormal">Hi yes there can be a fifth element to ensure the Legendarie=
s are unique. As an overview, the system contains a provably random allocat=
ion of editions. Legendaries offer the opportunity to create something enti=
rely unique as well as animation capabilities with mp4 within the collectio=
n. Many artists have utilized this to create ultra-rare editions that featu=
re animation. You don't need to have Legendaries in your allocation at =
all. If this is an issue for you I would simply just remove your Legendary =
editions entirely.<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></=
u><u></u></p></div><div><p class=3D"MsoNormal">Hope this helps,<br><br>Jaso=
n<u></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u><=
/p><div><div><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at 9:57 AM <<a =
href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a>=
> wrote:<u></u><u></u></p></div><blockquote style=3D"border-top:none;bor=
der-right:none;border-bottom:none;border-left:1pt solid rgb(204,204,204);pa=
dding:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=3D"MsoNo=
rmal">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u=
></p><p class=3D"MsoNormal">The only way that I can think of to make Legend=
aries would be to add a new fifth element to them. <u></u><u></u></p><p cla=
ss=3D"MsoNormal">This feels like a flaw to this system, I=E2=80=99m really =
not convinced that Legendaries are necessary, they seem to remove the egali=
tarian nature of the work. Please convince me that I=E2=80=99m wrong!<u></u=
><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoN=
ormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p=
><div style=3D"border-right:none;border-bottom:none;border-left:none;border=
-top:1pt solid rgb(225,225,225);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"=
><b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Wong &=
lt;<a href=3D"mailto:jason@async.art" target=3D"_blank">jason@async.art</a>=
> <br><b>Sent:</b> 24 January 2022 17:44<br><b>To:</b> <a href=3D"mailto=
:admin@showfile.com" target=3D"_blank">admin@showfile.com</a><br><b>Subject=
:</b> Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Ro=
ff</span><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u=
></p><div><p class=3D"MsoNormal">Hi Enzo,<u></u><u></u></p><div><p class=3D=
"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">Eleme=
nts from the Editions can be used for the Legendaries but Legendaries shoul=
d not be able to be assembled from the existing Types. It appears some of y=
our legendaries could potentially be assembled using assets from your Editi=
ons. When this is the case, there is a small possibility of duplicate=C2=A0=
pieces. One version from the Editions and the other being a Legendary. This=
could become an issue in the secondary market so we wanted to flag it. Leg=
endaries are best being entirely different images in of themselves, we also=
support mp4 for Legendaries as well.=C2=A0<br><br>Hope this clarifies.<u><=
/u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><d=
iv><div><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at 1:39 AM <<a href=
=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a>>=
wrote:<u></u><u></u></p></div><blockquote style=3D"border-top:none;border-=
right:none;border-bottom:none;border-left:1pt solid rgb(204,204,204);paddin=
g:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=3D"MsoNormal=
">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p=
><p class=3D"MsoNormal">Thanks for finally getting back to me.<u></u><u></u=
></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">=
I=E2=80=99m not sure I understand, are you intending that the Legendary pie=
ces don=E2=80=99t contain any images from the main piece. If this is the ca=
se, I will need to create 40 more elements to achieve 10 Legendary pieces, =
they will have little or nothing to do with the concept of the full piece. =
My style of figurative photo realism takes a very long time to produce and =
if I were to create more images, I would rather incorporate them into the f=
inal random selections.<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></=
u><u></u></p><p class=3D"MsoNormal">Please let me know what you mean.<u></u=
><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoN=
ormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p=
><div style=3D"border-right:none;border-bottom:none;border-left:none;border=
-top:1pt solid rgb(225,225,225);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"=
><b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Wong &=
lt;<a href=3D"mailto:jason@async.art" target=3D"_blank">jason@async.art</a>=
> <br><b>Sent:</b> 23 January 2022 17:52<br><b>To:</b> <a href=3D"mailto=
:enzo@showfile.com" target=3D"_blank">enzo@showfile.com</a><br><b>Subject:<=
/b> Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff</sp=
an><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><=
div><p class=3D"MsoNormal">Hi Enzo,<u></u><u></u></p><div><p class=3D"MsoNo=
rmal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">It appears =
as though some of your Legendary pieces can be recreated in your collection=
. Legendaries should be completely unique to avoid the situation where ther=
e are duplicate editions with the same images but a different rarity. Pleas=
e resolve this before resubmitting. Your work has been returned to Edit Mod=
e.<u></u><u></u></p></div><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u><=
/p></div><div><p class=3D"MsoNormal">Thanks! Let us know if you have any qu=
estions,<br><br>Jason<u></u><u></u></p></div></div></div></div></blockquote=
></div></div></div></blockquote></div></div></div></blockquote></div></div>=
</div></blockquote></div></div></div></blockquote></div></div></div></block=
quote></div></div></div></div></blockquote></div></div></div></div></blockq=
uote></div></div></div></blockquote></div>
</blockquote></div>
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