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In-Reply-To: <001901d83467$6915c5a0$3b4150e0$@showfile.com>
From: Jason Wong <jason@async.art>
Date: Thu, 10 Mar 2022 12:07:28 -0800
Message-ID: <CANXxcc3EUVwrM26eg63f68=yv_Kx9AysowmWRttQ7EuaMsLyfQ@mail.gmail.com>
Subject: Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff
To: enzo@showfile.com
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Hi Enzo,
In order for me to modify the date, it appears you will need to publish the
piece with a date and time a few weeks from now. Then I can go ahead and
make the modification to the date that you prefer. Hope this helps!
JW
On Thu, Mar 10, 2022 at 2:12 AM <enzo@showfile.com> wrote:
>
>
> Hi Jason,
>
>
>
> Did you have any success with the =E2=80=9Cinvalid date=E2=80=9D on Unper=
fect Actors=E2=80=9D?
>
>
>
> Enzo
>
>
>
> *From:* admin@showfile.com <admin@showfile.com>
> *Sent:* 25 February 2022 15:39
> *To:* 'Jason Wong' <jason@async.art>
> *Subject:* RE: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Thanks Jason,
>
>
>
> To be honest I will go with whatever dates you recommend, the sooner the
> better.
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 25 February 2022 15:37
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Ok let me see what the date publishing issue is on our end, that
> publishing date should actually work.
>
>
>
> Jason
>
>
>
> On Fri, Feb 25, 2022 at 7:18 AM <admin@showfile.com> wrote:
>
> I was aiming for the March 11th , 5pm GMT for the pre-sale and March 18th
> at 5pm for the public.
>
>
>
> How does that sound?
>
>
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 25 February 2022 15:14
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> What was your intended launch date and time for your pre sale and public
> sale in GMT?
>
>
>
> Jason
>
>
>
> On Fri, Feb 25, 2022 at 2:27 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> Thanks for clearing Unperfect Actors. I have now published but I=E2=80=99=
m getting
> =E2=80=9CPublic Sale: Invalid Date=E2=80=9D when I review the page.
>
>
>
> Have I done something wrong or will this reset itself nearer the date of
> issue?
>
>
>
> Enzo
>
>
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 23 February 2022 19:23
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> Our apologies when resubmitted the piece ended up at the end of the queue=
.
> I have reviewed it and it is now available for publishing.
>
>
> Jason
>
>
>
> On Tue, Feb 22, 2022 at 2:23 PM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> I resubmitted the work almost a month ago, what is happening?
>
>
>
> Let me know if there is another problem.
>
>
>
> Enzo
>
>
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 25 January 2022 19:05
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> I was able to confirm that as long as the file is under 32mb a Legendary
> with a 10 sec loop should be fine to upload.
>
>
> Let me know if this helps,
>
>
>
> Thanks!
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 11:31 AM <admin@showfile.com> wrote:
>
> Could I talk you into a 10 second loop?
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 18:58
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> If they are animated mp4 the size must be the same dimensions as the size
> of the editions. Preferably shorter Lengths we've mostly seen short 2-3 s=
ec
> loops,
>
>
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 10:53 AM <admin@showfile.com> wrote:
>
> Thanks Jason,
>
>
>
> If the Legendary images can be mp4, what are the limitations? I assume
> 1920 x 1080 but is there a length limitation and/or file size?
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 18:04
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi yes there can be a fifth element to ensure the Legendaries are unique.
> As an overview, the system contains a provably random allocation of
> editions. Legendaries offer the opportunity to create something entirely
> unique as well as animation capabilities with mp4 within the collection.
> Many artists have utilized this to create ultra-rare editions that featur=
e
> animation. You don't need to have Legendaries in your allocation at all. =
If
> this is an issue for you I would simply just remove your Legendary editio=
ns
> entirely.
>
>
>
> Hope this helps,
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 9:57 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> The only way that I can think of to make Legendaries would be to add a ne=
w
> fifth element to them.
>
> This feels like a flaw to this system, I=E2=80=99m really not convinced t=
hat
> Legendaries are necessary, they seem to remove the egalitarian nature of
> the work. Please convince me that I=E2=80=99m wrong!
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 17:44
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> Elements from the Editions can be used for the Legendaries but Legendarie=
s
> should not be able to be assembled from the existing Types. It appears so=
me
> of your legendaries could potentially be assembled using assets from your
> Editions. When this is the case, there is a small possibility of
> duplicate pieces. One version from the Editions and the other being a
> Legendary. This could become an issue in the secondary market so we wante=
d
> to flag it. Legendaries are best being entirely different images in of
> themselves, we also support mp4 for Legendaries as well.
>
> Hope this clarifies.
>
>
>
> On Mon, Jan 24, 2022 at 1:39 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> Thanks for finally getting back to me.
>
>
>
> I=E2=80=99m not sure I understand, are you intending that the Legendary p=
ieces
> don=E2=80=99t contain any images from the main piece. If this is the case=
, I will
> need to create 40 more elements to achieve 10 Legendary pieces, they will
> have little or nothing to do with the concept of the full piece. My style
> of figurative photo realism takes a very long time to produce and if I we=
re
> to create more images, I would rather incorporate them into the final
> random selections.
>
>
>
> Please let me know what you mean.
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 23 January 2022 17:52
> *To:* enzo@showfile.com
> *Subject:* Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo
> Roff
>
>
>
> Hi Enzo,
>
>
>
> It appears as though some of your Legendary pieces can be recreated in
> your collection. Legendaries should be completely unique to avoid the
> situation where there are duplicate editions with the same images but a
> different rarity. Please resolve this before resubmitting. Your work has
> been returned to Edit Mode.
>
>
>
> Thanks! Let us know if you have any questions,
>
> Jason
>
>
--00000000000015922405d9e2c428
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<div dir=3D"ltr">Hi Enzo,=C2=A0<div><br></div><div>In order for me to modif=
y the date, it appears you will need to publish the piece with a date and t=
ime a few weeks from now. Then I can go ahead and make the modification to =
the date that you prefer. Hope this helps!<br><br>JW</div></div><br><div cl=
ass=3D"gmail_quote"><div dir=3D"ltr" class=3D"gmail_attr">On Thu, Mar 10, 2=
022 at 2:12 AM <<a href=3D"mailto:enzo@showfile.com">enzo@showfile.com</=
a>> wrote:<br></div><blockquote class=3D"gmail_quote" style=3D"margin:0p=
x 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><d=
iv lang=3D"EN-GB" style=3D"overflow-wrap: break-word;"><div class=3D"gmail-=
m_-3702229109240935128WordSection1"><p class=3D"MsoNormal"><u></u>=C2=A0<u>=
</u></p><p class=3D"MsoNormal"><span>Hi Jason,<u></u><u></u></span></p><p c=
lass=3D"MsoNormal"><span><u></u>=C2=A0<u></u></span></p><p class=3D"MsoNorm=
al"><span>Did you have any success with the =E2=80=9Cinvalid date=E2=80=9D =
on Unperfect Actors=E2=80=9D?<u></u><u></u></span></p><p class=3D"MsoNormal=
"><span><u></u>=C2=A0<u></u></span></p><p class=3D"MsoNormal"><span>Enzo<u>=
</u><u></u></span></p><p class=3D"MsoNormal"><span><u></u>=C2=A0<u></u></sp=
an></p><div><div style=3D"border-right:none;border-bottom:none;border-left:=
none;border-top:1pt solid rgb(225,225,225);padding:3pt 0cm 0cm"><p class=3D=
"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> <=
a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com</=
a> <<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfi=
le.com</a>> <br><b>Sent:</b> 25 February 2022 15:39<br><b>To:</b> 'J=
ason Wong' <<a href=3D"mailto:jason@async.art" target=3D"_blank">jas=
on@async.art</a>><br><b>Subject:</b> RE: Async Blueprints: Legendary Iss=
ues w/ Unperfect Actors by Enzo Roff<u></u><u></u></span></p></div></div><p=
class=3D"MsoNormal"><u></u>=C2=A0<u></u></p><p class=3D"MsoNormal"><span>T=
hanks Jason,<u></u><u></u></span></p><p class=3D"MsoNormal"><span><u></u>=
=C2=A0<u></u></span></p><p class=3D"MsoNormal"><span>To be honest I will go=
with whatever dates you recommend, the sooner the better.<u></u><u></u></s=
pan></p><p class=3D"MsoNormal"><span><u></u>=C2=A0<u></u></span></p><p clas=
s=3D"MsoNormal"><span>Enzo<u></u><u></u></span></p><p class=3D"MsoNormal"><=
span><u></u>=C2=A0<u></u></span></p><div style=3D"border-right:none;border-=
bottom:none;border-left:none;border-top:1pt solid rgb(225,225,225);padding:=
3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b=
><span lang=3D"EN-US"> Jason Wong <<a href=3D"mailto:jason@async.art" ta=
rget=3D"_blank">jason@async.art</a>> <br><b>Sent:</b> 25 February 2022 1=
5:37<br><b>To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_blank">=
admin@showfile.com</a><br><b>Subject:</b> Re: Async Blueprints: Legendary I=
ssues w/ Unperfect Actors by Enzo Roff<u></u><u></u></span></p></div><p cla=
ss=3D"MsoNormal"><u></u>=C2=A0<u></u></p><div><p class=3D"MsoNormal">Ok let=
me see what the date publishing issue is on our end, that publishing date =
should actually work.<u></u><u></u></p></div><div><p class=3D"MsoNormal"><u=
></u>=C2=A0<u></u></p></div><div><p class=3D"MsoNormal">Jason<u></u><u></u>=
</p></div><div><p class=3D"MsoNormal"><u></u>=C2=A0<u></u></p><div><div><p =
class=3D"MsoNormal">On Fri, Feb 25, 2022 at 7:18 AM <<a href=3D"mailto:a=
dmin@showfile.com" target=3D"_blank">admin@showfile.com</a>> wrote:<u></=
u><u></u></p></div><blockquote style=3D"border-top:none;border-right:none;b=
order-bottom:none;border-left:1pt solid rgb(204,204,204);padding:0cm 0cm 0c=
m 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=3D"MsoNormal">I was aimi=
ng for the March 11<sup>th</sup> , 5pm GMT for the pre-sale and March 18<su=
p>th</sup> at 5pm for the public.<u></u><u></u></p><p class=3D"MsoNormal">=
=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">How does that sound?<u></u><=
u></u></p></div></div><div><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u>=
</p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">E=
nzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div st=
yle=3D"border-right:none;border-bottom:none;border-left:none;border-top:1pt=
solid rgb(225,225,225);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><spa=
n lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Wong <<a hr=
ef=3D"mailto:jason@async.art" target=3D"_blank">jason@async.art</a>> <br=
><b>Sent:</b> 25 February 2022 15:14<br><b>To:</b> <a href=3D"mailto:admin@=
showfile.com" target=3D"_blank">admin@showfile.com</a><br><b>Subject:</b> R=
e: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff</spa=
n><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><d=
iv><p class=3D"MsoNormal">What was your intended launch date and time for y=
our pre sale and public sale in GMT?<u></u><u></u></p></div><div><p class=
=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">Ja=
son<u></u><u></u></p></div><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u>=
</p><div><div><p class=3D"MsoNormal">On Fri, Feb 25, 2022 at 2:27 AM <<a=
href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a=
>> wrote:<u></u><u></u></p></div><blockquote style=3D"border-top:none;bo=
rder-right:none;border-bottom:none;border-left:1pt solid rgb(204,204,204);p=
adding:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=3D"MsoN=
ormal">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></=
u></p><p class=3D"MsoNormal">Thanks for clearing Unperfect Actors. I have n=
ow published but I=E2=80=99m getting =E2=80=9C<span style=3D"font-size:10.5=
pt;font-family:"Segoe UI",sans-serif;color:black;border:1pt solid=
windowtext;padding:0cm">Public Sale:=C2=A0</span><span class=3D"gmail-m_-3=
702229109240935128m6397087864631738855m-1627753851020684701text-grey-dark">=
<span style=3D"font-size:10.5pt;font-family:"Segoe UI",sans-serif=
;border:1pt solid windowtext;padding:0cm">Invalid Date=E2=80=9D</span></spa=
n> when I review the page.<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u=
></u><u></u></p><p class=3D"MsoNormal">Have I done something wrong or will =
this reset itself nearer the date of issue?<u></u><u></u></p></div></div><d=
iv><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNorma=
l">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p =
class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"border-right:none=
;border-bottom:none;border-left:none;border-top:1pt solid rgb(225,225,225);=
padding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</=
span></b><span lang=3D"EN-US"> Jason Wong <<a href=3D"mailto:jason@async=
.art" target=3D"_blank">jason@async.art</a>> <br><b>Sent:</b> 23 Februar=
y 2022 19:23<br><b>To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"=
_blank">admin@showfile.com</a><br><b>Subject:</b> Re: Async Blueprints: Leg=
endary Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u></u></p></di=
v><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal=
">Hi Enzo,<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u=
></p></div><div><p class=3D"MsoNormal">Our apologies when resubmitted the p=
iece ended up at the end of the queue. I have reviewed it and it is now ava=
ilable for publishing.<u></u><u></u></p></div><div><p class=3D"MsoNormal"><=
br>Jason<u></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0<u></u><=
u></u></p><div><div><p class=3D"MsoNormal">On Tue, Feb 22, 2022 at 2:23 PM =
<<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.=
com</a>> wrote:<u></u><u></u></p></div><blockquote style=3D"border-top:n=
one;border-right:none;border-bottom:none;border-left:1pt solid rgb(204,204,=
204);padding:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=
=3D"MsoNormal">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u><=
/u><u></u></p><p class=3D"MsoNormal">I resubmitted the work almost a month =
ago, what is happening?<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></=
u><u></u></p><p class=3D"MsoNormal">Let me know if there is another problem=
.<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=
=3D"MsoNormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u=
></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"borde=
r-right:none;border-bottom:none;border-left:none;border-top:1pt solid rgb(2=
25,225,225);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN=
-US">From:</span></b><span lang=3D"EN-US"> Jason Wong <<a href=3D"mailto=
:jason@async.art" target=3D"_blank">jason@async.art</a>> <br><b>Sent:</b=
> 25 January 2022 19:05<br><b>To:</b> <a href=3D"mailto:admin@showfile.com"=
target=3D"_blank">admin@showfile.com</a><br><b>Subject:</b> Re: Async Blue=
prints: Legendary Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u><=
/u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=
=3D"MsoNormal">Hi Enzo,<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0=
<u></u><u></u></p></div><div><p class=3D"MsoNormal">I was able to confirm t=
hat as long as the file is under 32mb a Legendary with a 10 sec loop should=
be fine to upload.<u></u><u></u></p></div><div><p class=3D"MsoNormal"><br>=
Let me know if this helps,<u></u><u></u></p></div><div><p class=3D"MsoNorma=
l">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">Thanks!<br><br=
>Jason<u></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0<u></u><u>=
</u></p><div><div><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at 11:31 AM &=
lt;<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.c=
om</a>> wrote:<u></u><u></u></p></div><blockquote style=3D"border-top:no=
ne;border-right:none;border-bottom:none;border-left:1pt solid rgb(204,204,2=
04);padding:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=3D=
"MsoNormal">Could I talk you into a 10 second loop?<u></u><u></u></p><p cla=
ss=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"border-right:none;bo=
rder-bottom:none;border-left:none;border-top:1pt solid rgb(225,225,225);pad=
ding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</spa=
n></b><span lang=3D"EN-US"> Jason Wong <<a href=3D"mailto:jason@async.ar=
t" target=3D"_blank">jason@async.art</a>> <br><b>Sent:</b> 24 January 20=
22 18:58<br><b>To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_bla=
nk">admin@showfile.com</a><br><b>Subject:</b> Re: Async Blueprints: Legenda=
ry Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u></u></p></div><p=
class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">If=
they are animated mp4 the size must be the same dimensions as the size of =
the editions. Preferably shorter Lengths we've mostly seen short 2-3 se=
c loops,<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u><=
/p></div><div><p class=3D"MsoNormal">Jason<u></u><u></u></p></div></div><p =
class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><div><p class=3D"MsoNormal=
">On Mon, Jan 24, 2022 at 10:53 AM <<a href=3D"mailto:admin@showfile.com=
" target=3D"_blank">admin@showfile.com</a>> wrote:<u></u><u></u></p></di=
v><blockquote style=3D"border-top:none;border-right:none;border-bottom:none=
;border-left:1pt solid rgb(204,204,204);padding:0cm 0cm 0cm 6pt;margin:5pt =
0cm 5pt 4.8pt"><div><div><p class=3D"MsoNormal">Thanks Jason,<u></u><u></u>=
</p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">I=
f the Legendary images can be mp4, what are the limitations? I assume 1920=
=C2=A0 x 1080 but is there a length limitation and/or file size?<u></u><u><=
/u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal=
">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div=
style=3D"border-right:none;border-bottom:none;border-left:none;border-top:=
1pt solid rgb(225,225,225);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><=
span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Wong <<a=
href=3D"mailto:jason@async.art" target=3D"_blank">jason@async.art</a>> =
<br><b>Sent:</b> 24 January 2022 18:04<br><b>To:</b> <a href=3D"mailto:admi=
n@showfile.com" target=3D"_blank">admin@showfile.com</a><br><b>Subject:</b>=
Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff</s=
pan><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p>=
<div><p class=3D"MsoNormal">Hi yes there can be a fifth element to ensure t=
he Legendaries are unique. As an overview, the system contains a provably r=
andom allocation of editions. Legendaries offer the opportunity to create s=
omething entirely unique as well as animation capabilities with mp4 within =
the collection. Many artists have utilized this to create ultra-rare editio=
ns that feature animation. You don't need to have Legendaries in your a=
llocation at all. If this is an issue for you I would simply just remove yo=
ur Legendary editions entirely.<u></u><u></u></p><div><p class=3D"MsoNormal=
">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">Hope this helps=
,<br><br>Jason<u></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0<u=
></u><u></u></p><div><div><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at 9:=
57 AM <<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@sho=
wfile.com</a>> wrote:<u></u><u></u></p></div><blockquote style=3D"border=
-top:none;border-right:none;border-bottom:none;border-left:1pt solid rgb(20=
4,204,204);padding:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p c=
lass=3D"MsoNormal">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0=
<u></u><u></u></p><p class=3D"MsoNormal">The only way that I can think of t=
o make Legendaries would be to add a new fifth element to them. <u></u><u><=
/u></p><p class=3D"MsoNormal">This feels like a flaw to this system, I=E2=
=80=99m really not convinced that Legendaries are necessary, they seem to r=
emove the egalitarian nature of the work. Please convince me that I=E2=80=
=99m wrong!<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p=
><p class=3D"MsoNormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0=
<u></u><u></u></p><div style=3D"border-right:none;border-bottom:none;border=
-left:none;border-top:1pt solid rgb(225,225,225);padding:3pt 0cm 0cm"><p cl=
ass=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-=
US"> Jason Wong <<a href=3D"mailto:jason@async.art" target=3D"_blank">ja=
son@async.art</a>> <br><b>Sent:</b> 24 January 2022 17:44<br><b>To:</b> =
<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com<=
/a><br><b>Subject:</b> Re: Async Blueprints: Legendary Issues w/ Unperfect =
Actors by Enzo Roff</span><u></u><u></u></p></div><p class=3D"MsoNormal">=
=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">Hi Enzo,<u></u><u></u><=
/p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=
=3D"MsoNormal">Elements from the Editions can be used for the Legendaries b=
ut Legendaries should not be able to be assembled from the existing Types. =
It appears some of your legendaries could potentially be assembled using as=
sets from your Editions. When this is the case, there is a small possibilit=
y of duplicate=C2=A0pieces. One version from the Editions and the other bei=
ng a Legendary. This could become an issue in the secondary market so we wa=
nted to flag it. Legendaries are best being entirely different images in of=
themselves, we also support mp4 for Legendaries as well.=C2=A0<br><br>Hope=
this clarifies.<u></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0=
<u></u><u></u></p><div><div><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at =
1:39 AM <<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@s=
howfile.com</a>> wrote:<u></u><u></u></p></div><blockquote style=3D"bord=
er-top:none;border-right:none;border-bottom:none;border-left:1pt solid rgb(=
204,204,204);padding:0cm 0cm 0cm 6pt;margin:5pt 0cm 5pt 4.8pt"><div><div><p=
class=3D"MsoNormal">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=
=A0<u></u><u></u></p><p class=3D"MsoNormal">Thanks for finally getting back=
to me.<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p =
class=3D"MsoNormal">I=E2=80=99m not sure I understand, are you intending th=
at the Legendary pieces don=E2=80=99t contain any images from the main piec=
e. If this is the case, I will need to create 40 more elements to achieve 1=
0 Legendary pieces, they will have little or nothing to do with the concept=
of the full piece. My style of figurative photo realism takes a very long =
time to produce and if I were to create more images, I would rather incorpo=
rate them into the final random selections.<u></u><u></u></p><p class=3D"Ms=
oNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Please let me know =
what you mean.<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u>=
</p><p class=3D"MsoNormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=
=A0<u></u><u></u></p><div style=3D"border-right:none;border-bottom:none;bor=
der-left:none;border-top:1pt solid rgb(225,225,225);padding:3pt 0cm 0cm"><p=
class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span lang=3D"=
EN-US"> Jason Wong <<a href=3D"mailto:jason@async.art" target=3D"_blank"=
>jason@async.art</a>> <br><b>Sent:</b> 23 January 2022 17:52<br><b>To:</=
b> <a href=3D"mailto:enzo@showfile.com" target=3D"_blank">enzo@showfile.com=
</a><br><b>Subject:</b> Async Blueprints: Legendary Issues w/ Unperfect Act=
ors by Enzo Roff</span><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=
=A0<u></u><u></u></p><div><p class=3D"MsoNormal">Hi Enzo,<u></u><u></u></p>=
<div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"=
MsoNormal">It appears as though some of your Legendary pieces can be recrea=
ted in your collection. Legendaries should be completely unique to avoid th=
e situation where there are duplicate editions with the same images but a d=
ifferent rarity. Please resolve this before resubmitting. Your work has bee=
n returned to Edit Mode.<u></u><u></u></p></div><div><p class=3D"MsoNormal"=
>=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">Thanks! Let us k=
now if you have any questions,<br><br>Jason<u></u><u></u></p></div></div></=
div></div></blockquote></div></div></div></blockquote></div></div></div></b=
lockquote></div></div></div></blockquote></div></div></div></blockquote></d=
iv></div></div></blockquote></div></div></div></div></blockquote></div></di=
v></div></div></blockquote></div>
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