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In-Reply-To: <000601d82a32$4d39e1c0$e7ada540$@showfile.com>
From: Jason Wong <jason@async.art>
Date: Fri, 25 Feb 2022 07:14:03 -0800
Message-ID: <CANXxcc3Jqi2TsjYo7rsp+HNYByUnbBDogGuY_mAWHYCzjoCyGA@mail.gmail.com>
Subject: Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff
To: admin@showfile.com
Content-Type: multipart/alternative; boundary="000000000000e41f3205d8d9260a"

--000000000000e41f3205d8d9260a
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What was your intended launch date and time for your pre sale and public
sale in GMT?

Jason

On Fri, Feb 25, 2022 at 2:27 AM <admin@showfile.com> wrote:

> Hi Jason,
>
>
>
> Thanks for clearing Unperfect Actors. I have now published but I=E2=80=99=
m getting
> =E2=80=9CPublic Sale: Invalid Date=E2=80=9D when I review the page.
>
>
>
> Have I done something wrong or will this reset itself nearer the date of
> issue?
>
>
>
> Enzo
>
>
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 23 February 2022 19:23
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> Our apologies when resubmitted the piece ended up at the end of the queue=
.
> I have reviewed it and it is now available for publishing.
>
>
> Jason
>
>
>
> On Tue, Feb 22, 2022 at 2:23 PM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> I resubmitted the work almost a month ago, what is happening?
>
>
>
> Let me know if there is another problem.
>
>
>
> Enzo
>
>
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 25 January 2022 19:05
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> I was able to confirm that as long as the file is under 32mb a Legendary
> with a 10 sec loop should be fine to upload.
>
>
> Let me know if this helps,
>
>
>
> Thanks!
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 11:31 AM <admin@showfile.com> wrote:
>
> Could I talk you into a 10 second loop?
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 18:58
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> If they are animated mp4 the size must be the same dimensions as the size
> of the editions. Preferably shorter Lengths we've mostly seen short 2-3 s=
ec
> loops,
>
>
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 10:53 AM <admin@showfile.com> wrote:
>
> Thanks Jason,
>
>
>
> If the Legendary images can be mp4, what are the limitations? I assume
> 1920  x 1080 but is there a length limitation and/or file size?
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 18:04
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi yes there can be a fifth element to ensure the Legendaries are unique.
> As an overview, the system contains a provably random allocation of
> editions. Legendaries offer the opportunity to create something entirely
> unique as well as animation capabilities with mp4 within the collection.
> Many artists have utilized this to create ultra-rare editions that featur=
e
> animation. You don't need to have Legendaries in your allocation at all. =
If
> this is an issue for you I would simply just remove your Legendary editio=
ns
> entirely.
>
>
>
> Hope this helps,
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 9:57 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> The only way that I can think of to make Legendaries would be to add a ne=
w
> fifth element to them.
>
> This feels like a flaw to this system, I=E2=80=99m really not convinced t=
hat
> Legendaries are necessary, they seem to remove the egalitarian nature of
> the work. Please convince me that I=E2=80=99m wrong!
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 17:44
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> Elements from the Editions can be used for the Legendaries but Legendarie=
s
> should not be able to be assembled from the existing Types. It appears so=
me
> of your legendaries could potentially be assembled using assets from your
> Editions. When this is the case, there is a small possibility of
> duplicate pieces. One version from the Editions and the other being a
> Legendary. This could become an issue in the secondary market so we wante=
d
> to flag it. Legendaries are best being entirely different images in of
> themselves, we also support mp4 for Legendaries as well.
>
> Hope this clarifies.
>
>
>
> On Mon, Jan 24, 2022 at 1:39 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> Thanks for finally getting back to me.
>
>
>
> I=E2=80=99m not sure I understand, are you intending that the Legendary p=
ieces
> don=E2=80=99t contain any images from the main piece. If this is the case=
, I will
> need to create 40 more elements to achieve 10 Legendary pieces, they will
> have little or nothing to do with the concept of the full piece. My style
> of figurative photo realism takes a very long time to produce and if I we=
re
> to create more images, I would rather incorporate them into the final
> random selections.
>
>
>
> Please let me know what you mean.
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 23 January 2022 17:52
> *To:* enzo@showfile.com
> *Subject:* Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo
> Roff
>
>
>
> Hi Enzo,
>
>
>
> It appears as though some of your Legendary pieces can be recreated in
> your collection. Legendaries should be completely unique to avoid the
> situation where there are duplicate editions with the same images but a
> different rarity. Please resolve this before resubmitting. Your work has
> been returned to Edit Mode.
>
>
>
> Thanks! Let us know if you have any questions,
>
> Jason
>
>

--000000000000e41f3205d8d9260a
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<div dir=3D"auto">What was your intended launch date and time for your pre =
sale and public sale in GMT?</div><div dir=3D"auto"><br></div><div dir=3D"a=
uto">Jason</div><div><br><div class=3D"gmail_quote"><div dir=3D"ltr" class=
=3D"gmail_attr">On Fri, Feb 25, 2022 at 2:27 AM &lt;<a href=3D"mailto:admin=
@showfile.com">admin@showfile.com</a>&gt; wrote:<br></div><blockquote class=
=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1px #ccc solid;padd=
ing-left:1ex"><div lang=3D"EN-GB" link=3D"blue" vlink=3D"purple" style=3D"w=
ord-wrap:break-word"><div class=3D"m_-1627753851020684701WordSection1"><p c=
lass=3D"MsoNormal"><span>Hi Jason,<u></u><u></u></span></p><p class=3D"MsoN=
ormal"><span><u></u>=C2=A0<u></u></span></p><p class=3D"MsoNormal"><span>Th=
anks for clearing Unperfect Actors. I have now published but I=E2=80=99m ge=
tting =E2=80=9C</span><span style=3D"font-size:10.5pt;font-family:&quot;Seg=
oe UI&quot;,sans-serif;color:black;border:solid windowtext 1.0pt;padding:0c=
m">Public Sale:=C2=A0</span><span class=3D"m_-1627753851020684701text-grey-=
dark"><span style=3D"font-size:10.5pt;font-family:&quot;Segoe UI&quot;,sans=
-serif;border:solid windowtext 1.0pt;padding:0cm">Invalid Date=E2=80=9D</sp=
an></span><span> when I review the page.<u></u><u></u></span></p><p class=
=3D"MsoNormal"><span><u></u>=C2=A0<u></u></span></p><p class=3D"MsoNormal">=
<span>Have I done something wrong or will this reset itself nearer the date=
 of issue?<u></u><u></u></span></p></div></div><div lang=3D"EN-GB" link=3D"=
blue" vlink=3D"purple" style=3D"word-wrap:break-word"><div class=3D"m_-1627=
753851020684701WordSection1"><p class=3D"MsoNormal"><span><u></u>=C2=A0<u><=
/u></span></p><p class=3D"MsoNormal"><span>Enzo<u></u><u></u></span></p><p =
class=3D"MsoNormal"><span><u></u>=C2=A0<u></u></span></p><p class=3D"MsoNor=
mal"><span><u></u>=C2=A0<u></u></span></p><div style=3D"border:none;border-=
top:solid #e1e1e1 1.0pt;padding:3.0pt 0cm 0cm 0cm"><p class=3D"MsoNormal"><=
b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Wong &lt=
;jason@async.art&gt; <br><b>Sent:</b> 23 February 2022 19:23<br><b>To:</b> =
<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com<=
/a><br><b>Subject:</b> Re: Async Blueprints: Legendary Issues w/ Unperfect =
Actors by Enzo Roff<u></u><u></u></span></p></div><p class=3D"MsoNormal"><u=
></u>=C2=A0<u></u></p><div><p class=3D"MsoNormal">Hi Enzo,<u></u><u></u></p=
><div><p class=3D"MsoNormal"><u></u>=C2=A0<u></u></p></div><div><p class=3D=
"MsoNormal">Our apologies when resubmitted the piece ended up at the end of=
 the queue. I have reviewed it and it is now available for publishing.<u></=
u><u></u></p></div><div><p class=3D"MsoNormal"><br>Jason<u></u><u></u></p><=
/div></div><p class=3D"MsoNormal"><u></u>=C2=A0<u></u></p><div><div><p clas=
s=3D"MsoNormal">On Tue, Feb 22, 2022 at 2:23 PM &lt;<a href=3D"mailto:admin=
@showfile.com" target=3D"_blank">admin@showfile.com</a>&gt; wrote:<u></u><u=
></u></p></div><blockquote style=3D"border:none;border-left:solid #cccccc 1=
.0pt;padding:0cm 0cm 0cm 6.0pt;margin-left:4.8pt;margin-right:0cm"><div><di=
v><p class=3D"MsoNormal">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=
=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">I resubmitted the work almos=
t a month ago, what is happening?<u></u><u></u></p><p class=3D"MsoNormal">=
=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Let me know if there is anot=
her problem.<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></=
p><p class=3D"MsoNormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=
=A0<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div st=
yle=3D"border:none;border-top:solid #e1e1e1 1.0pt;padding:3.0pt 0cm 0cm 0cm=
"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span lang=
=3D"EN-US"> Jason Wong &lt;<a href=3D"mailto:jason@async.art" target=3D"_bl=
ank">jason@async.art</a>&gt; <br><b>Sent:</b> 25 January 2022 19:05<br><b>T=
o:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfi=
le.com</a><br><b>Subject:</b> Re: Async Blueprints: Legendary Issues w/ Unp=
erfect Actors by Enzo Roff</span><u></u><u></u></p></div><p class=3D"MsoNor=
mal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">Hi Enzo,<u></u><u>=
</u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p c=
lass=3D"MsoNormal">I was able to confirm that as long as the file is under =
32mb a Legendary with a 10 sec loop should be fine to upload.<u></u><u></u>=
</p></div><div><p class=3D"MsoNormal"><br>Let me know if this helps,<u></u>=
<u></u></p></div><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div>=
<div><p class=3D"MsoNormal">Thanks!<br><br>Jason<u></u><u></u></p></div></d=
iv><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><div><p class=3D"Mso=
Normal">On Mon, Jan 24, 2022 at 11:31 AM &lt;<a href=3D"mailto:admin@showfi=
le.com" target=3D"_blank">admin@showfile.com</a>&gt; wrote:<u></u><u></u></=
p></div><blockquote style=3D"border:none;border-left:solid #cccccc 1.0pt;pa=
dding:0cm 0cm 0cm 6.0pt;margin-left:4.8pt;margin-top:5.0pt;margin-right:0cm=
;margin-bottom:5.0pt"><div><div><p class=3D"MsoNormal">Could I talk you int=
o a 10 second loop?<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u=
></u></p><div style=3D"border:none;border-top:solid #e1e1e1 1.0pt;padding:3=
.0pt 0cm 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</spa=
n></b><span lang=3D"EN-US"> Jason Wong &lt;<a href=3D"mailto:jason@async.ar=
t" target=3D"_blank">jason@async.art</a>&gt; <br><b>Sent:</b> 24 January 20=
22 18:58<br><b>To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_bla=
nk">admin@showfile.com</a><br><b>Subject:</b> Re: Async Blueprints: Legenda=
ry Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u></u></p></div><p=
 class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">If=
 they are animated mp4 the size must be the same dimensions as the size of =
the editions. Preferably shorter Lengths we&#39;ve mostly seen short 2-3 se=
c loops,<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u><=
/p></div><div><p class=3D"MsoNormal">Jason<u></u><u></u></p></div></div><p =
class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><div><p class=3D"MsoNormal=
">On Mon, Jan 24, 2022 at 10:53 AM &lt;<a href=3D"mailto:admin@showfile.com=
" target=3D"_blank">admin@showfile.com</a>&gt; wrote:<u></u><u></u></p></di=
v><blockquote style=3D"border:none;border-left:solid #cccccc 1.0pt;padding:=
0cm 0cm 0cm 6.0pt;margin-left:4.8pt;margin-top:5.0pt;margin-right:0cm;margi=
n-bottom:5.0pt"><div><div><p class=3D"MsoNormal">Thanks Jason,<u></u><u></u=
></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">=
If the Legendary images can be mp4, what are the limitations? I assume 1920=
=C2=A0 x 1080 but is there a length limitation and/or file size?<u></u><u><=
/u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal=
">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div=
 style=3D"border:none;border-top:solid #e1e1e1 1.0pt;padding:3.0pt 0cm 0cm =
0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span l=
ang=3D"EN-US"> Jason Wong &lt;<a href=3D"mailto:jason@async.art" target=3D"=
_blank">jason@async.art</a>&gt; <br><b>Sent:</b> 24 January 2022 18:04<br><=
b>To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@sho=
wfile.com</a><br><b>Subject:</b> Re: Async Blueprints: Legendary Issues w/ =
Unperfect Actors by Enzo Roff</span><u></u><u></u></p></div><p class=3D"Mso=
Normal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">Hi yes there ca=
n be a fifth element to ensure the Legendaries are unique. As an overview, =
the system contains a provably random allocation of editions. Legendaries o=
ffer the opportunity to create something entirely unique as well as animati=
on capabilities with mp4 within the collection. Many artists have utilized =
this to create ultra-rare editions that feature animation. You don&#39;t ne=
ed to have Legendaries in your allocation at all. If this is an issue for y=
ou I would simply just remove your Legendary editions entirely.<u></u><u></=
u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p cla=
ss=3D"MsoNormal">Hope this helps,<br><br>Jason<u></u><u></u></p></div></div=
><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><div><p class=3D"MsoNo=
rmal">On Mon, Jan 24, 2022 at 9:57 AM &lt;<a href=3D"mailto:admin@showfile.=
com" target=3D"_blank">admin@showfile.com</a>&gt; wrote:<u></u><u></u></p><=
/div><blockquote style=3D"border:none;border-left:solid #cccccc 1.0pt;paddi=
ng:0cm 0cm 0cm 6.0pt;margin-left:4.8pt;margin-top:5.0pt;margin-right:0cm;ma=
rgin-bottom:5.0pt"><div><div><p class=3D"MsoNormal">Hi Jason,<u></u><u></u>=
</p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">T=
he only way that I can think of to make Legendaries would be to add a new f=
ifth element to them. <u></u><u></u></p><p class=3D"MsoNormal">This feels l=
ike a flaw to this system, I=E2=80=99m really not convinced that Legendarie=
s are necessary, they seem to remove the egalitarian nature of the work. Pl=
ease convince me that I=E2=80=99m wrong!<u></u><u></u></p><p class=3D"MsoNo=
rmal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Enzo<u></u><u></u></p>=
<p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"border:none;bo=
rder-top:solid #e1e1e1 1.0pt;padding:3.0pt 0cm 0cm 0cm"><p class=3D"MsoNorm=
al"><b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Won=
g &lt;<a href=3D"mailto:jason@async.art" target=3D"_blank">jason@async.art<=
/a>&gt; <br><b>Sent:</b> 24 January 2022 17:44<br><b>To:</b> <a href=3D"mai=
lto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a><br><b>Subj=
ect:</b> Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo=
 Roff</span><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u>=
</u></p><div><p class=3D"MsoNormal">Hi Enzo,<u></u><u></u></p><div><p class=
=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">El=
ements from the Editions can be used for the Legendaries but Legendaries sh=
ould not be able to be assembled from the existing Types. It appears some o=
f your legendaries could potentially be assembled using assets from your Ed=
itions. When this is the case, there is a small possibility of duplicate=C2=
=A0pieces. One version from the Editions and the other being a Legendary. T=
his could become an issue in the secondary market so we wanted to flag it. =
Legendaries are best being entirely different images in of themselves, we a=
lso support mp4 for Legendaries as well.=C2=A0<br><br>Hope this clarifies.<=
u></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p=
><div><div><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at 1:39 AM &lt;<a hr=
ef=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a>&g=
t; wrote:<u></u><u></u></p></div><blockquote style=3D"border:none;border-le=
ft:solid #cccccc 1.0pt;padding:0cm 0cm 0cm 6.0pt;margin-left:4.8pt;margin-t=
op:5.0pt;margin-right:0cm;margin-bottom:5.0pt"><div><div><p class=3D"MsoNor=
mal">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u>=
</p><p class=3D"MsoNormal">Thanks for finally getting back to me.<u></u><u>=
</u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNorma=
l">I=E2=80=99m not sure I understand, are you intending that the Legendary =
pieces don=E2=80=99t contain any images from the main piece. If this is the=
 case, I will need to create 40 more elements to achieve 10 Legendary piece=
s, they will have little or nothing to do with the concept of the full piec=
e. My style of figurative photo realism takes a very long time to produce a=
nd if I were to create more images, I would rather incorporate them into th=
e final random selections.<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u=
></u><u></u></p><p class=3D"MsoNormal">Please let me know what you mean.<u>=
</u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"M=
soNormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u>=
</p><div style=3D"border:none;border-top:solid #e1e1e1 1.0pt;padding:3.0pt =
0cm 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b=
><span lang=3D"EN-US"> Jason Wong &lt;<a href=3D"mailto:jason@async.art" ta=
rget=3D"_blank">jason@async.art</a>&gt; <br><b>Sent:</b> 23 January 2022 17=
:52<br><b>To:</b> <a href=3D"mailto:enzo@showfile.com" target=3D"_blank">en=
zo@showfile.com</a><br><b>Subject:</b> Async Blueprints: Legendary Issues w=
/ Unperfect Actors by Enzo Roff</span><u></u><u></u></p></div><p class=3D"M=
soNormal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">Hi Enzo,<u></=
u><u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div=
><p class=3D"MsoNormal">It appears as though some of your Legendary pieces =
can be recreated in your collection. Legendaries should be completely uniqu=
e to avoid the situation where there are duplicate editions with the same i=
mages but a different rarity. Please resolve this before resubmitting. Your=
 work has been returned to Edit Mode.<u></u><u></u></p></div><div><p class=
=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">Th=
anks! Let us know if you have any questions,<br><br>Jason<u></u><u></u></p>=
</div></div></div></div></blockquote></div></div></div></blockquote></div><=
/div></div></blockquote></div></div></div></blockquote></div></div></div></=
blockquote></div></div></div></blockquote></div></div>

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