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From: Jason Wong <jason@async.art>
Date: Mon, 24 Jan 2022 10:57:48 -0800
Message-ID: <CANXxcc0JMKn1GYPp3DAKsLo4ByFJ=Vh38zaS5TmwTAPtSmO2AQ@mail.gmail.com>
Subject: Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff
To: admin@showfile.com
Content-Type: multipart/alternative; boundary="00000000000011892f05d6588c17"

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If they are animated mp4 the size must be the same dimensions as the size
of the editions. Preferably shorter Lengths we've mostly seen short 2-3 sec
loops,

Jason

On Mon, Jan 24, 2022 at 10:53 AM <admin@showfile.com> wrote:

> Thanks Jason,
>
>
>
> If the Legendary images can be mp4, what are the limitations? I assume
> 1920  x 1080 but is there a length limitation and/or file size?
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 18:04
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi yes there can be a fifth element to ensure the Legendaries are unique.
> As an overview, the system contains a provably random allocation of
> editions. Legendaries offer the opportunity to create something entirely
> unique as well as animation capabilities with mp4 within the collection.
> Many artists have utilized this to create ultra-rare editions that featur=
e
> animation. You don't need to have Legendaries in your allocation at all. =
If
> this is an issue for you I would simply just remove your Legendary editio=
ns
> entirely.
>
>
>
> Hope this helps,
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 9:57 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> The only way that I can think of to make Legendaries would be to add a ne=
w
> fifth element to them.
>
> This feels like a flaw to this system, I=E2=80=99m really not convinced t=
hat
> Legendaries are necessary, they seem to remove the egalitarian nature of
> the work. Please convince me that I=E2=80=99m wrong!
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 17:44
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> Elements from the Editions can be used for the Legendaries but Legendarie=
s
> should not be able to be assembled from the existing Types. It appears so=
me
> of your legendaries could potentially be assembled using assets from your
> Editions. When this is the case, there is a small possibility of
> duplicate pieces. One version from the Editions and the other being a
> Legendary. This could become an issue in the secondary market so we wante=
d
> to flag it. Legendaries are best being entirely different images in of
> themselves, we also support mp4 for Legendaries as well.
>
> Hope this clarifies.
>
>
>
> On Mon, Jan 24, 2022 at 1:39 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> Thanks for finally getting back to me.
>
>
>
> I=E2=80=99m not sure I understand, are you intending that the Legendary p=
ieces
> don=E2=80=99t contain any images from the main piece. If this is the case=
, I will
> need to create 40 more elements to achieve 10 Legendary pieces, they will
> have little or nothing to do with the concept of the full piece. My style
> of figurative photo realism takes a very long time to produce and if I we=
re
> to create more images, I would rather incorporate them into the final
> random selections.
>
>
>
> Please let me know what you mean.
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 23 January 2022 17:52
> *To:* enzo@showfile.com
> *Subject:* Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo
> Roff
>
>
>
> Hi Enzo,
>
>
>
> It appears as though some of your Legendary pieces can be recreated in
> your collection. Legendaries should be completely unique to avoid the
> situation where there are duplicate editions with the same images but a
> different rarity. Please resolve this before resubmitting. Your work has
> been returned to Edit Mode.
>
>
>
> Thanks! Let us know if you have any questions,
>
> Jason
>
>

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<div dir=3D"ltr">If they are animated mp4 the size must be the same dimensi=
ons as the size of the editions. Preferably shorter Lengths we&#39;ve mostl=
y seen short 2-3 sec loops,<div><br></div><div>Jason</div></div><br><div cl=
ass=3D"gmail_quote"><div dir=3D"ltr" class=3D"gmail_attr">On Mon, Jan 24, 2=
022 at 10:53 AM &lt;<a href=3D"mailto:admin@showfile.com">admin@showfile.co=
m</a>&gt; wrote:<br></div><blockquote class=3D"gmail_quote" style=3D"margin=
:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"=
><div lang=3D"EN-GB" style=3D"overflow-wrap: break-word;"><div class=3D"gma=
il-m_-574644969372277009WordSection1"><p class=3D"MsoNormal"><span>Thanks J=
ason,<u></u><u></u></span></p><p class=3D"MsoNormal"><span><u></u>=C2=A0<u>=
</u></span></p><p class=3D"MsoNormal"><span>If the Legendary images can be =
mp4, what are the limitations? I assume 1920=C2=A0 x 1080 but is there a le=
ngth limitation and/or file size?<u></u><u></u></span></p><p class=3D"MsoNo=
rmal"><span><u></u>=C2=A0<u></u></span></p><p class=3D"MsoNormal"><span>Enz=
o<u></u><u></u></span></p><p class=3D"MsoNormal"><span><u></u>=C2=A0<u></u>=
</span></p><div style=3D"border-right:none;border-bottom:none;border-left:n=
one;border-top:1pt solid rgb(225,225,225);padding:3pt 0cm 0cm"><p class=3D"=
MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Ja=
son Wong &lt;jason@async.art&gt; <br><b>Sent:</b> 24 January 2022 18:04<br>=
<b>To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@sh=
owfile.com</a><br><b>Subject:</b> Re: Async Blueprints: Legendary Issues w/=
 Unperfect Actors by Enzo Roff<u></u><u></u></span></p></div><p class=3D"Ms=
oNormal"><u></u>=C2=A0<u></u></p><div><p class=3D"MsoNormal">Hi yes there c=
an be a fifth element to ensure the Legendaries are unique. As an overview,=
 the system contains a provably random allocation of editions. Legendaries =
offer the opportunity to create something entirely unique as well as animat=
ion capabilities with mp4 within the collection. Many artists have utilized=
 this to create ultra-rare editions that feature animation. You don&#39;t n=
eed to have Legendaries in your allocation at all. If this is an issue for =
you I would simply just remove your Legendary editions entirely.<u></u><u><=
/u></p><div><p class=3D"MsoNormal"><u></u>=C2=A0<u></u></p></div><div><p cl=
ass=3D"MsoNormal">Hope this helps,<br><br>Jason<u></u><u></u></p></div></di=
v><p class=3D"MsoNormal"><u></u>=C2=A0<u></u></p><div><div><p class=3D"MsoN=
ormal">On Mon, Jan 24, 2022 at 9:57 AM &lt;<a href=3D"mailto:admin@showfile=
.com" target=3D"_blank">admin@showfile.com</a>&gt; wrote:<u></u><u></u></p>=
</div><blockquote style=3D"border-top:none;border-right:none;border-bottom:=
none;border-left:1pt solid rgb(204,204,204);padding:0cm 0cm 0cm 6pt;margin-=
left:4.8pt;margin-right:0cm"><div><div><p class=3D"MsoNormal">Hi Jason,<u><=
/u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"Ms=
oNormal">The only way that I can think of to make Legendaries would be to a=
dd a new fifth element to them. <u></u><u></u></p><p class=3D"MsoNormal">Th=
is feels like a flaw to this system, I=E2=80=99m really not convinced that =
Legendaries are necessary, they seem to remove the egalitarian nature of th=
e work. Please convince me that I=E2=80=99m wrong!<u></u><u></u></p><p clas=
s=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Enzo<u></u><=
u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"bord=
er-right:none;border-bottom:none;border-left:none;border-top:1pt solid rgb(=
225,225,225);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"E=
N-US">From:</span></b><span lang=3D"EN-US"> Jason Wong &lt;<a href=3D"mailt=
o:jason@async.art" target=3D"_blank">jason@async.art</a>&gt; <br><b>Sent:</=
b> 24 January 2022 17:44<br><b>To:</b> <a href=3D"mailto:admin@showfile.com=
" target=3D"_blank">admin@showfile.com</a><br><b>Subject:</b> Re: Async Blu=
eprints: Legendary Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u>=
</u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=
=3D"MsoNormal">Hi Enzo,<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0=
<u></u><u></u></p></div><div><p class=3D"MsoNormal">Elements from the Editi=
ons can be used for the Legendaries but Legendaries should not be able to b=
e assembled from the existing Types. It appears some of your legendaries co=
uld potentially be assembled using assets from your Editions. When this is =
the case, there is a small possibility of duplicate=C2=A0pieces. One versio=
n from the Editions and the other being a Legendary. This could become an i=
ssue in the secondary market so we wanted to flag it. Legendaries are best =
being entirely different images in of themselves, we also support mp4 for L=
egendaries as well.=C2=A0<br><br>Hope this clarifies.<u></u><u></u></p></di=
v></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><div><p class=
=3D"MsoNormal">On Mon, Jan 24, 2022 at 1:39 AM &lt;<a href=3D"mailto:admin@=
showfile.com" target=3D"_blank">admin@showfile.com</a>&gt; wrote:<u></u><u>=
</u></p></div><blockquote style=3D"border-top:none;border-right:none;border=
-bottom:none;border-left:1pt solid rgb(204,204,204);padding:0cm 0cm 0cm 6pt=
;margin:5pt 0cm 5pt 4.8pt"><div><div><p class=3D"MsoNormal">Hi Jason,<u></u=
><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoN=
ormal">Thanks for finally getting back to me.<u></u><u></u></p><p class=3D"=
MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">I=E2=80=99m not s=
ure I understand, are you intending that the Legendary pieces don=E2=80=99t=
 contain any images from the main piece. If this is the case, I will need t=
o create 40 more elements to achieve 10 Legendary pieces, they will have li=
ttle or nothing to do with the concept of the full piece. My style of figur=
ative photo realism takes a very long time to produce and if I were to crea=
te more images, I would rather incorporate them into the final random selec=
tions.<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p c=
lass=3D"MsoNormal">Please let me know what you mean.<u></u><u></u></p><p cl=
ass=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Enzo<u></u=
><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"bo=
rder-right:none;border-bottom:none;border-left:none;border-top:1pt solid rg=
b(225,225,225);padding:3pt 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D=
"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Wong &lt;<a href=3D"mai=
lto:jason@async.art" target=3D"_blank">jason@async.art</a>&gt; <br><b>Sent:=
</b> 23 January 2022 17:52<br><b>To:</b> <a href=3D"mailto:enzo@showfile.co=
m" target=3D"_blank">enzo@showfile.com</a><br><b>Subject:</b> Async Bluepri=
nts: Legendary Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u></u>=
</p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=3D"M=
soNormal">Hi Enzo,<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></=
u><u></u></p></div><div><p class=3D"MsoNormal">It appears as though some of=
 your Legendary pieces can be recreated in your collection. Legendaries sho=
uld be completely unique to avoid the situation where there are duplicate e=
ditions with the same images but a different rarity. Please resolve this be=
fore resubmitting. Your work has been returned to Edit Mode.<u></u><u></u><=
/p></div><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p =
class=3D"MsoNormal">Thanks! Let us know if you have any questions,<br><br>J=
ason<u></u><u></u></p></div></div></div></div></blockquote></div></div></di=
v></blockquote></div></div></div></blockquote></div>

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