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In-Reply-To: <001f01d82a5a$f0c0cca0$d24265e0$@showfile.com>
From: Jason Wong <jason@async.art>
Date: Fri, 25 Feb 2022 07:36:30 -0800
Message-ID: <CANXxcc3CEmJ5bG7xd_f42CpyPLA2xge15A-1YN334PA56dBqyw@mail.gmail.com>
Subject: Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff
To: admin@showfile.com
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Ok let me see what the date publishing issue is on our end, that publishing
date should actually work.
Jason
On Fri, Feb 25, 2022 at 7:18 AM <admin@showfile.com> wrote:
> I was aiming for the March 11th , 5pm GMT for the pre-sale and March 18th
> at 5pm for the public.
>
>
>
> How does that sound?
>
>
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 25 February 2022 15:14
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> What was your intended launch date and time for your pre sale and public
> sale in GMT?
>
>
>
> Jason
>
>
>
> On Fri, Feb 25, 2022 at 2:27 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> Thanks for clearing Unperfect Actors. I have now published but I=E2=80=99=
m getting
> =E2=80=9CPublic Sale: Invalid Date=E2=80=9D when I review the page.
>
>
>
> Have I done something wrong or will this reset itself nearer the date of
> issue?
>
>
>
> Enzo
>
>
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 23 February 2022 19:23
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> Our apologies when resubmitted the piece ended up at the end of the queue=
.
> I have reviewed it and it is now available for publishing.
>
>
> Jason
>
>
>
> On Tue, Feb 22, 2022 at 2:23 PM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> I resubmitted the work almost a month ago, what is happening?
>
>
>
> Let me know if there is another problem.
>
>
>
> Enzo
>
>
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 25 January 2022 19:05
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> I was able to confirm that as long as the file is under 32mb a Legendary
> with a 10 sec loop should be fine to upload.
>
>
> Let me know if this helps,
>
>
>
> Thanks!
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 11:31 AM <admin@showfile.com> wrote:
>
> Could I talk you into a 10 second loop?
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 18:58
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> If they are animated mp4 the size must be the same dimensions as the size
> of the editions. Preferably shorter Lengths we've mostly seen short 2-3 s=
ec
> loops,
>
>
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 10:53 AM <admin@showfile.com> wrote:
>
> Thanks Jason,
>
>
>
> If the Legendary images can be mp4, what are the limitations? I assume
> 1920 x 1080 but is there a length limitation and/or file size?
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 18:04
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi yes there can be a fifth element to ensure the Legendaries are unique.
> As an overview, the system contains a provably random allocation of
> editions. Legendaries offer the opportunity to create something entirely
> unique as well as animation capabilities with mp4 within the collection.
> Many artists have utilized this to create ultra-rare editions that featur=
e
> animation. You don't need to have Legendaries in your allocation at all. =
If
> this is an issue for you I would simply just remove your Legendary editio=
ns
> entirely.
>
>
>
> Hope this helps,
>
> Jason
>
>
>
> On Mon, Jan 24, 2022 at 9:57 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> The only way that I can think of to make Legendaries would be to add a ne=
w
> fifth element to them.
>
> This feels like a flaw to this system, I=E2=80=99m really not convinced t=
hat
> Legendaries are necessary, they seem to remove the egalitarian nature of
> the work. Please convince me that I=E2=80=99m wrong!
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 24 January 2022 17:44
> *To:* admin@showfile.com
> *Subject:* Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by
> Enzo Roff
>
>
>
> Hi Enzo,
>
>
>
> Elements from the Editions can be used for the Legendaries but Legendarie=
s
> should not be able to be assembled from the existing Types. It appears so=
me
> of your legendaries could potentially be assembled using assets from your
> Editions. When this is the case, there is a small possibility of
> duplicate pieces. One version from the Editions and the other being a
> Legendary. This could become an issue in the secondary market so we wante=
d
> to flag it. Legendaries are best being entirely different images in of
> themselves, we also support mp4 for Legendaries as well.
>
> Hope this clarifies.
>
>
>
> On Mon, Jan 24, 2022 at 1:39 AM <admin@showfile.com> wrote:
>
> Hi Jason,
>
>
>
> Thanks for finally getting back to me.
>
>
>
> I=E2=80=99m not sure I understand, are you intending that the Legendary p=
ieces
> don=E2=80=99t contain any images from the main piece. If this is the case=
, I will
> need to create 40 more elements to achieve 10 Legendary pieces, they will
> have little or nothing to do with the concept of the full piece. My style
> of figurative photo realism takes a very long time to produce and if I we=
re
> to create more images, I would rather incorporate them into the final
> random selections.
>
>
>
> Please let me know what you mean.
>
>
>
> Enzo
>
>
>
> *From:* Jason Wong <jason@async.art>
> *Sent:* 23 January 2022 17:52
> *To:* enzo@showfile.com
> *Subject:* Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo
> Roff
>
>
>
> Hi Enzo,
>
>
>
> It appears as though some of your Legendary pieces can be recreated in
> your collection. Legendaries should be completely unique to avoid the
> situation where there are duplicate editions with the same images but a
> different rarity. Please resolve this before resubmitting. Your work has
> been returned to Edit Mode.
>
>
>
> Thanks! Let us know if you have any questions,
>
> Jason
>
>
--0000000000001c432505d8d97729
Content-Type: text/html; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
<div dir=3D"auto">Ok let me see what the date publishing issue is on our en=
d, that publishing date should actually work.</div><div dir=3D"auto"><br></=
div><div dir=3D"auto">Jason</div><div><br><div class=3D"gmail_quote"><div d=
ir=3D"ltr" class=3D"gmail_attr">On Fri, Feb 25, 2022 at 7:18 AM <<a href=
=3D"mailto:admin@showfile.com">admin@showfile.com</a>> wrote:<br></div><=
blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1px=
#ccc solid;padding-left:1ex"><div lang=3D"EN-GB" link=3D"blue" vlink=3D"pu=
rple" style=3D"word-wrap:break-word"><div class=3D"m_6397087864631738855Wor=
dSection1"><p class=3D"MsoNormal"><span>I was aiming for the March 11<sup>t=
h</sup> , 5pm GMT for the pre-sale and March 18<sup>th</sup> at 5pm for the=
public.<u></u><u></u></span></p><p class=3D"MsoNormal"><span><u></u>=C2=A0=
<u></u></span></p><p class=3D"MsoNormal"><span>How does that sound?<u></u><=
u></u></span></p></div></div><div lang=3D"EN-GB" link=3D"blue" vlink=3D"pur=
ple" style=3D"word-wrap:break-word"><div class=3D"m_6397087864631738855Word=
Section1"><p class=3D"MsoNormal"><span><u></u>=C2=A0<u></u></span></p><p cl=
ass=3D"MsoNormal"><span><u></u>=C2=A0<u></u></span></p><p class=3D"MsoNorma=
l"><span>Enzo<u></u><u></u></span></p><p class=3D"MsoNormal"><span><u></u>=
=C2=A0<u></u></span></p><div style=3D"border:none;border-top:solid #e1e1e1 =
1.0pt;padding:3.0pt 0cm 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN=
-US">From:</span></b><span lang=3D"EN-US"> Jason Wong <jason@async.art&g=
t; <br><b>Sent:</b> 25 February 2022 15:14<br><b>To:</b> <a href=3D"mailto:=
admin@showfile.com" target=3D"_blank">admin@showfile.com</a><br><b>Subject:=
</b> Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Rof=
f<u></u><u></u></span></p></div><p class=3D"MsoNormal"><u></u>=C2=A0<u></u>=
</p><div><p class=3D"MsoNormal">What was your intended launch date and time=
for your pre sale and public sale in GMT?<u></u><u></u></p></div><div><p c=
lass=3D"MsoNormal"><u></u>=C2=A0<u></u></p></div><div><p class=3D"MsoNormal=
">Jason<u></u><u></u></p></div><div><p class=3D"MsoNormal"><u></u>=C2=A0<u>=
</u></p><div><div><p class=3D"MsoNormal">On Fri, Feb 25, 2022 at 2:27 AM &l=
t;<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.co=
m</a>> wrote:<u></u><u></u></p></div><blockquote style=3D"border:none;bo=
rder-left:solid #cccccc 1.0pt;padding:0cm 0cm 0cm 6.0pt;margin-left:4.8pt;m=
argin-right:0cm"><div><div><p class=3D"MsoNormal">Hi Jason,<u></u><u></u></=
p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Tha=
nks for clearing Unperfect Actors. I have now published but I=E2=80=99m get=
ting =E2=80=9C<span style=3D"font-size:10.5pt;font-family:"Segoe UI&qu=
ot;,sans-serif;color:black;border:solid windowtext 1.0pt;padding:0cm">Publi=
c Sale:=C2=A0</span><span class=3D"m_6397087864631738855m-16277538510206847=
01text-grey-dark"><span style=3D"font-size:10.5pt;font-family:"Segoe U=
I",sans-serif;border:solid windowtext 1.0pt;padding:0cm">Invalid Date=
=E2=80=9D</span></span> when I review the page.<u></u><u></u></p><p class=
=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Have I done s=
omething wrong or will this reset itself nearer the date of issue?<u></u><u=
></u></p></div></div><div><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u><=
/p><p class=3D"MsoNormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=
=A0<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div st=
yle=3D"border:none;border-top:solid #e1e1e1 1.0pt;padding:3.0pt 0cm 0cm 0cm=
"><p class=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span lang=
=3D"EN-US"> Jason Wong <<a href=3D"mailto:jason@async.art" target=3D"_bl=
ank">jason@async.art</a>> <br><b>Sent:</b> 23 February 2022 19:23<br><b>=
To:</b> <a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showf=
ile.com</a><br><b>Subject:</b> Re: Async Blueprints: Legendary Issues w/ Un=
perfect Actors by Enzo Roff</span><u></u><u></u></p></div><p class=3D"MsoNo=
rmal">=C2=A0<u></u><u></u></p><div><p class=3D"MsoNormal">Hi Enzo,<u></u><u=
></u></p><div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p =
class=3D"MsoNormal">Our apologies when resubmitted the piece ended up at th=
e end of the queue. I have reviewed it and it is now available for publishi=
ng.<u></u><u></u></p></div><div><p class=3D"MsoNormal"><br>Jason<u></u><u><=
/u></p></div></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><div=
><p class=3D"MsoNormal">On Tue, Feb 22, 2022 at 2:23 PM <<a href=3D"mail=
to:admin@showfile.com" target=3D"_blank">admin@showfile.com</a>> wrote:<=
u></u><u></u></p></div><blockquote style=3D"border:none;border-left:solid #=
cccccc 1.0pt;padding:0cm 0cm 0cm 6.0pt;margin-left:4.8pt;margin-top:5.0pt;m=
argin-right:0cm;margin-bottom:5.0pt"><div><div><p class=3D"MsoNormal">Hi Ja=
son,<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p cla=
ss=3D"MsoNormal">I resubmitted the work almost a month ago, what is happeni=
ng?<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p clas=
s=3D"MsoNormal">Let me know if there is another problem.<u></u><u></u></p><=
p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Enzo<u=
></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"=
MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"border:none;border-top:sol=
id #e1e1e1 1.0pt;padding:3.0pt 0cm 0cm 0cm"><p class=3D"MsoNormal"><b><span=
lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Wong <<a hre=
f=3D"mailto:jason@async.art" target=3D"_blank">jason@async.art</a>> <br>=
<b>Sent:</b> 25 January 2022 19:05<br><b>To:</b> <a href=3D"mailto:admin@sh=
owfile.com" target=3D"_blank">admin@showfile.com</a><br><b>Subject:</b> Re:=
Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff</span>=
<u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div=
><p class=3D"MsoNormal">Hi Enzo,<u></u><u></u></p><div><p class=3D"MsoNorma=
l">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">I was able to =
confirm that as long as the file is under 32mb a Legendary with a 10 sec lo=
op should be fine to upload.<u></u><u></u></p></div><div><p class=3D"MsoNor=
mal"><br>Let me know if this helps,<u></u><u></u></p></div><div><p class=3D=
"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">Thank=
s!<br><br>Jason<u></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0<=
u></u><u></u></p><div><div><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at 1=
1:31 AM <<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@s=
howfile.com</a>> wrote:<u></u><u></u></p></div><blockquote style=3D"bord=
er:none;border-left:solid #cccccc 1.0pt;padding:0cm 0cm 0cm 6.0pt;margin-le=
ft:4.8pt;margin-top:5.0pt;margin-right:0cm;margin-bottom:5.0pt"><div><div><=
p class=3D"MsoNormal">Could I talk you into a 10 second loop?<u></u><u></u>=
</p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"border:non=
e;border-top:solid #e1e1e1 1.0pt;padding:3.0pt 0cm 0cm 0cm"><p class=3D"Mso=
Normal"><b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason=
Wong <<a href=3D"mailto:jason@async.art" target=3D"_blank">jason@async.=
art</a>> <br><b>Sent:</b> 24 January 2022 18:58<br><b>To:</b> <a href=3D=
"mailto:admin@showfile.com" target=3D"_blank">admin@showfile.com</a><br><b>=
Subject:</b> Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by =
Enzo Roff</span><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></u=
><u></u></p><div><p class=3D"MsoNormal">If they are animated mp4 the size m=
ust be the same dimensions as the size of the editions. Preferably shorter =
Lengths we've mostly seen short 2-3 sec loops,<u></u><u></u></p><div><p=
class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNorm=
al">Jason<u></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0<u></u>=
<u></u></p><div><div><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at 10:53 A=
M <<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@showfil=
e.com</a>> wrote:<u></u><u></u></p></div><blockquote style=3D"border:non=
e;border-left:solid #cccccc 1.0pt;padding:0cm 0cm 0cm 6.0pt;margin-left:4.8=
pt;margin-top:5.0pt;margin-right:0cm;margin-bottom:5.0pt"><div><div><p clas=
s=3D"MsoNormal">Thanks Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=
=A0<u></u><u></u></p><p class=3D"MsoNormal">If the Legendary images can be =
mp4, what are the limitations? I assume 1920=C2=A0 x 1080 but is there a le=
ngth limitation and/or file size?<u></u><u></u></p><p class=3D"MsoNormal">=
=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Enzo<u></u><u></u></p><p cla=
ss=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"border:none;border-t=
op:solid #e1e1e1 1.0pt;padding:3.0pt 0cm 0cm 0cm"><p class=3D"MsoNormal"><b=
><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"> Jason Wong <=
<a href=3D"mailto:jason@async.art" target=3D"_blank">jason@async.art</a>>=
; <br><b>Sent:</b> 24 January 2022 18:04<br><b>To:</b> <a href=3D"mailto:ad=
min@showfile.com" target=3D"_blank">admin@showfile.com</a><br><b>Subject:</=
b> Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff<=
/span><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></=
p><div><p class=3D"MsoNormal">Hi yes there can be a fifth element to ensure=
the Legendaries are unique. As an overview, the system contains a provably=
random allocation of editions. Legendaries offer the opportunity to create=
something entirely unique as well as animation capabilities with mp4 withi=
n the collection. Many artists have utilized this to create ultra-rare edit=
ions that feature animation. You don't need to have Legendaries in your=
allocation at all. If this is an issue for you I would simply just remove =
your Legendary editions entirely.<u></u><u></u></p><div><p class=3D"MsoNorm=
al">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNormal">Hope this hel=
ps,<br><br>Jason<u></u><u></u></p></div></div><p class=3D"MsoNormal">=C2=A0=
<u></u><u></u></p><div><div><p class=3D"MsoNormal">On Mon, Jan 24, 2022 at =
9:57 AM <<a href=3D"mailto:admin@showfile.com" target=3D"_blank">admin@s=
howfile.com</a>> wrote:<u></u><u></u></p></div><blockquote style=3D"bord=
er:none;border-left:solid #cccccc 1.0pt;padding:0cm 0cm 0cm 6.0pt;margin-le=
ft:4.8pt;margin-top:5.0pt;margin-right:0cm;margin-bottom:5.0pt"><div><div><=
p class=3D"MsoNormal">Hi Jason,<u></u><u></u></p><p class=3D"MsoNormal">=C2=
=A0<u></u><u></u></p><p class=3D"MsoNormal">The only way that I can think o=
f to make Legendaries would be to add a new fifth element to them. <u></u><=
u></u></p><p class=3D"MsoNormal">This feels like a flaw to this system, I=
=E2=80=99m really not convinced that Legendaries are necessary, they seem t=
o remove the egalitarian nature of the work. Please convince me that I=E2=
=80=99m wrong!<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u>=
</p><p class=3D"MsoNormal">Enzo<u></u><u></u></p><p class=3D"MsoNormal">=C2=
=A0<u></u><u></u></p><div style=3D"border:none;border-top:solid #e1e1e1 1.0=
pt;padding:3.0pt 0cm 0cm 0cm"><p class=3D"MsoNormal"><b><span lang=3D"EN-US=
">From:</span></b><span lang=3D"EN-US"> Jason Wong <<a href=3D"mailto:ja=
son@async.art" target=3D"_blank">jason@async.art</a>> <br><b>Sent:</b> 2=
4 January 2022 17:44<br><b>To:</b> <a href=3D"mailto:admin@showfile.com" ta=
rget=3D"_blank">admin@showfile.com</a><br><b>Subject:</b> Re: Async Bluepri=
nts: Legendary Issues w/ Unperfect Actors by Enzo Roff</span><u></u><u></u>=
</p></div><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><p class=3D"M=
soNormal">Hi Enzo,<u></u><u></u></p><div><p class=3D"MsoNormal">=C2=A0<u></=
u><u></u></p></div><div><p class=3D"MsoNormal">Elements from the Editions c=
an be used for the Legendaries but Legendaries should not be able to be ass=
embled from the existing Types. It appears some of your legendaries could p=
otentially be assembled using assets from your Editions. When this is the c=
ase, there is a small possibility of duplicate=C2=A0pieces. One version fro=
m the Editions and the other being a Legendary. This could become an issue =
in the secondary market so we wanted to flag it. Legendaries are best being=
entirely different images in of themselves, we also support mp4 for Legend=
aries as well.=C2=A0<br><br>Hope this clarifies.<u></u><u></u></p></div></d=
iv><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div><div><p class=3D"Mso=
Normal">On Mon, Jan 24, 2022 at 1:39 AM <<a href=3D"mailto:admin@showfil=
e.com" target=3D"_blank">admin@showfile.com</a>> wrote:<u></u><u></u></p=
></div><blockquote style=3D"border:none;border-left:solid #cccccc 1.0pt;pad=
ding:0cm 0cm 0cm 6.0pt;margin-left:4.8pt;margin-top:5.0pt;margin-right:0cm;=
margin-bottom:5.0pt"><div><div><p class=3D"MsoNormal">Hi Jason,<u></u><u></=
u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal"=
>Thanks for finally getting back to me.<u></u><u></u></p><p class=3D"MsoNor=
mal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">I=E2=80=99m not sure I =
understand, are you intending that the Legendary pieces don=E2=80=99t conta=
in any images from the main piece. If this is the case, I will need to crea=
te 40 more elements to achieve 10 Legendary pieces, they will have little o=
r nothing to do with the concept of the full piece. My style of figurative =
photo realism takes a very long time to produce and if I were to create mor=
e images, I would rather incorporate them into the final random selections.=
<u></u><u></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=
=3D"MsoNormal">Please let me know what you mean.<u></u><u></u></p><p class=
=3D"MsoNormal">=C2=A0<u></u><u></u></p><p class=3D"MsoNormal">Enzo<u></u><u=
></u></p><p class=3D"MsoNormal">=C2=A0<u></u><u></u></p><div style=3D"borde=
r:none;border-top:solid #e1e1e1 1.0pt;padding:3.0pt 0cm 0cm 0cm"><p class=
=3D"MsoNormal"><b><span lang=3D"EN-US">From:</span></b><span lang=3D"EN-US"=
> Jason Wong <<a href=3D"mailto:jason@async.art" target=3D"_blank">jason=
@async.art</a>> <br><b>Sent:</b> 23 January 2022 17:52<br><b>To:</b> <a =
href=3D"mailto:enzo@showfile.com" target=3D"_blank">enzo@showfile.com</a><b=
r><b>Subject:</b> Async Blueprints: Legendary Issues w/ Unperfect Actors by=
Enzo Roff</span><u></u><u></u></p></div><p class=3D"MsoNormal">=C2=A0<u></=
u><u></u></p><div><p class=3D"MsoNormal">Hi Enzo,<u></u><u></u></p><div><p =
class=3D"MsoNormal">=C2=A0<u></u><u></u></p></div><div><p class=3D"MsoNorma=
l">It appears as though some of your Legendary pieces can be recreated in y=
our collection. Legendaries should be completely unique to avoid the situat=
ion where there are duplicate editions with the same images but a different=
rarity. Please resolve this before resubmitting. Your work has been return=
ed to Edit Mode.<u></u><u></u></p></div><div><p class=3D"MsoNormal">=C2=A0<=
u></u><u></u></p></div><div><p class=3D"MsoNormal">Thanks! Let us know if y=
ou have any questions,<br><br>Jason<u></u><u></u></p></div></div></div></di=
v></blockquote></div></div></div></blockquote></div></div></div></blockquot=
e></div></div></div></blockquote></div></div></div></blockquote></div></div=
></div></blockquote></div></div></div></div></blockquote></div></div>
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