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From: <admin@showfile.com>
To: "'Jason Wong'" <jason@async.art>
References: <CANXxcc3fDavqcaX47LotkYRLV1JjFgHnWaAgSoAnR633do_nSA@mail.gmail.com> <003901d81106$45aaff60$d100fe20$@showfile.com> <CANXxcc190+9XaDM0BXdpv2Y0ZLR_jnpb_8RFk5oo0P3A6xhjbw@mail.gmail.com> <006101d8114b$d4437640$7cca62c0$@showfile.com> <CANXxcc2YTmKg=Qi5Ch+qt8t4LPMO4kp5XShueLyn7wWRRQ_0Fw@mail.gmail.com>
In-Reply-To: <CANXxcc2YTmKg=Qi5Ch+qt8t4LPMO4kp5XShueLyn7wWRRQ_0Fw@mail.gmail.com>
Subject: RE: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff
Date: Mon, 24 Jan 2022 18:53:57 -0000
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Thanks Jason,
If the Legendary images can be mp4, what are the limitations? I assume 1920
x 1080 but is there a length limitation and/or file size?
Enzo
From: Jason Wong <jason@async.art>
Sent: 24 January 2022 18:04
To: admin@showfile.com
Subject: Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo
Roff
Hi yes there can be a fifth element to ensure the Legendaries are unique. As
an overview, the system contains a provably random allocation of editions.
Legendaries offer the opportunity to create something entirely unique as
well as animation capabilities with mp4 within the collection. Many artists
have utilized this to create ultra-rare editions that feature animation. You
don't need to have Legendaries in your allocation at all. If this is an
issue for you I would simply just remove your Legendary editions entirely.
Hope this helps,
Jason
On Mon, Jan 24, 2022 at 9:57 AM <admin@showfile.com
<mailto:admin@showfile.com> > wrote:
Hi Jason,
The only way that I can think of to make Legendaries would be to add a new
fifth element to them.
This feels like a flaw to this system, I’m really not convinced that
Legendaries are necessary, they seem to remove the egalitarian nature of the
work. Please convince me that I’m wrong!
Enzo
From: Jason Wong <jason@async.art <mailto:jason@async.art> >
Sent: 24 January 2022 17:44
To: admin@showfile.com <mailto:admin@showfile.com>
Subject: Re: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo
Roff
Hi Enzo,
Elements from the Editions can be used for the Legendaries but Legendaries
should not be able to be assembled from the existing Types. It appears some
of your legendaries could potentially be assembled using assets from your
Editions. When this is the case, there is a small possibility of duplicate
pieces. One version from the Editions and the other being a Legendary. This
could become an issue in the secondary market so we wanted to flag it.
Legendaries are best being entirely different images in of themselves, we
also support mp4 for Legendaries as well.
Hope this clarifies.
On Mon, Jan 24, 2022 at 1:39 AM <admin@showfile.com
<mailto:admin@showfile.com> > wrote:
Hi Jason,
Thanks for finally getting back to me.
I’m not sure I understand, are you intending that the Legendary pieces don’t
contain any images from the main piece. If this is the case, I will need to
create 40 more elements to achieve 10 Legendary pieces, they will have
little or nothing to do with the concept of the full piece. My style of
figurative photo realism takes a very long time to produce and if I were to
create more images, I would rather incorporate them into the final random
selections.
Please let me know what you mean.
Enzo
From: Jason Wong <jason@async.art <mailto:jason@async.art> >
Sent: 23 January 2022 17:52
To: enzo@showfile.com <mailto:enzo@showfile.com>
Subject: Async Blueprints: Legendary Issues w/ Unperfect Actors by Enzo Roff
Hi Enzo,
It appears as though some of your Legendary pieces can be recreated in your
collection. Legendaries should be completely unique to avoid the situation
where there are duplicate editions with the same images but a different
rarity. Please resolve this before resubmitting. Your work has been returned
to Edit Mode.
Thanks! Let us know if you have any questions,
Jason
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</o:shapelayout></xml><![endif]--></head><body lang=3DEN-GB link=3Dblue =
vlink=3Dpurple style=3D'word-wrap:break-word'><div =
class=3DWordSection1><p class=3DMsoNormal><span =
style=3D'mso-fareast-language:EN-US'>Thanks =
Jason,<o:p></o:p></span></p><p class=3DMsoNormal><span =
style=3D'mso-fareast-language:EN-US'><o:p> </o:p></span></p><p =
class=3DMsoNormal><span style=3D'mso-fareast-language:EN-US'>If the =
Legendary images can be mp4, what are the limitations? I assume =
1920=C2=A0 x 1080 but is there a length limitation and/or file =
size?<o:p></o:p></span></p><p class=3DMsoNormal><span =
style=3D'mso-fareast-language:EN-US'><o:p> </o:p></span></p><p =
class=3DMsoNormal><span =
style=3D'mso-fareast-language:EN-US'>Enzo<o:p></o:p></span></p><p =
class=3DMsoNormal><span =
style=3D'mso-fareast-language:EN-US'><o:p> </o:p></span></p><div =
style=3D'border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0cm =
0cm 0cm'><p class=3DMsoNormal><b><span =
lang=3DEN-US>From:</span></b><span lang=3DEN-US> Jason Wong =
<jason@async.art> <br><b>Sent:</b> 24 January 2022 =
18:04<br><b>To:</b> admin@showfile.com<br><b>Subject:</b> Re: Async =
Blueprints: Legendary Issues w/ Unperfect Actors by Enzo =
Roff<o:p></o:p></span></p></div><p =
class=3DMsoNormal><o:p> </o:p></p><div><p class=3DMsoNormal>Hi yes =
there can be a fifth element to ensure the Legendaries are unique. As an =
overview, the system contains a provably random allocation of editions. =
Legendaries offer the opportunity to create something entirely unique as =
well as animation capabilities with mp4 within the collection. Many =
artists have utilized this to create ultra-rare editions that feature =
animation. You don't need to have Legendaries in your allocation at all. =
If this is an issue for you I would simply just remove your Legendary =
editions entirely.<o:p></o:p></p><div><p =
class=3DMsoNormal><o:p> </o:p></p></div><div><p =
class=3DMsoNormal>Hope this =
helps,<br><br>Jason<o:p></o:p></p></div></div><p =
class=3DMsoNormal><o:p> </o:p></p><div><div><p class=3DMsoNormal>On =
Mon, Jan 24, 2022 at 9:57 AM <<a =
href=3D"mailto:admin@showfile.com">admin@showfile.com</a>> =
wrote:<o:p></o:p></p></div><blockquote =
style=3D'border:none;border-left:solid #CCCCCC 1.0pt;padding:0cm 0cm 0cm =
6.0pt;margin-left:4.8pt;margin-right:0cm'><div><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Hi =
Jason,<o:p></o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>The only =
way that I can think of to make Legendaries would be to add a new fifth =
element to them. <o:p></o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>This feels =
like a flaw to this system, I=E2=80=99m really not convinced that =
Legendaries are necessary, they seem to remove the egalitarian nature of =
the work. Please convince me that I=E2=80=99m wrong!<o:p></o:p></p><p =
class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Enzo<o:p></o=
:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><div style=3D'border:none;border-top:solid #E1E1E1 =
1.0pt;padding:3.0pt 0cm 0cm 0cm'><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><b><span =
lang=3DEN-US>From:</span></b><span lang=3DEN-US> Jason Wong <<a =
href=3D"mailto:jason@async.art">jason@async.art</a>> <br><b>Sent:</b> =
24 January 2022 17:44<br><b>To:</b> <a =
href=3D"mailto:admin@showfile.com" =
target=3D"_blank">admin@showfile.com</a><br><b>Subject:</b> Re: Async =
Blueprints: Legendary Issues w/ Unperfect Actors by Enzo =
Roff</span><o:p></o:p></p></div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Hi =
Enzo,<o:p></o:p></p><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p></div><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Elements =
from the Editions can be used for the Legendaries but Legendaries should =
not be able to be assembled from the existing Types. It appears some of =
your legendaries could potentially be assembled using assets from your =
Editions. When this is the case, there is a small possibility of =
duplicate pieces. One version from the Editions and the other being =
a Legendary. This could become an issue in the secondary market so we =
wanted to flag it. Legendaries are best being entirely different images =
in of themselves, we also support mp4 for Legendaries as =
well. <br><br>Hope this clarifies.<o:p></o:p></p></div></div><p =
class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><div><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>On Mon, Jan =
24, 2022 at 1:39 AM <<a href=3D"mailto:admin@showfile.com" =
target=3D"_blank">admin@showfile.com</a>> =
wrote:<o:p></o:p></p></div><blockquote =
style=3D'border:none;border-left:solid #CCCCCC 1.0pt;padding:0cm 0cm 0cm =
6.0pt;margin-left:4.8pt;margin-top:5.0pt;margin-right:0cm;margin-bottom:5=
.0pt'><div><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Hi =
Jason,<o:p></o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Thanks for =
finally getting back to me.<o:p></o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>I=E2=80=99m =
not sure I understand, are you intending that the Legendary pieces =
don=E2=80=99t contain any images from the main piece. If this is the =
case, I will need to create 40 more elements to achieve 10 Legendary =
pieces, they will have little or nothing to do with the concept of the =
full piece. My style of figurative photo realism takes a very long time =
to produce and if I were to create more images, I would rather =
incorporate them into the final random selections.<o:p></o:p></p><p =
class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Please let =
me know what you mean.<o:p></o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Enzo<o:p></o=
:p></p><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><div style=3D'border:none;border-top:solid #E1E1E1 =
1.0pt;padding:3.0pt 0cm 0cm 0cm'><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><b><span =
lang=3DEN-US>From:</span></b><span lang=3DEN-US> Jason Wong <<a =
href=3D"mailto:jason@async.art" =
target=3D"_blank">jason@async.art</a>> <br><b>Sent:</b> 23 January =
2022 17:52<br><b>To:</b> <a href=3D"mailto:enzo@showfile.com" =
target=3D"_blank">enzo@showfile.com</a><br><b>Subject:</b> Async =
Blueprints: Legendary Issues w/ Unperfect Actors by Enzo =
Roff</span><o:p></o:p></p></div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Hi =
Enzo,<o:p></o:p></p><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p></div><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>It appears =
as though some of your Legendary pieces can be recreated in your =
collection. Legendaries should be completely unique to avoid the =
situation where there are duplicate editions with the same images but a =
different rarity. Please resolve this before resubmitting. Your work has =
been returned to Edit Mode.<o:p></o:p></p></div><div><p =
class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'> <o:p><=
/o:p></p></div><div><p class=3DMsoNormal =
style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Thanks! Let =
us know if you have any =
questions,<br><br>Jason<o:p></o:p></p></div></div></div></div></blockquot=
e></div></div></div></blockquote></div></div></body></html>
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